Due to a bug, I just found out that this code compiles fine on with Visual Studio 17 and probably on other compilers as well. Now I'm curious why?
#include <iostream> #include <string> std::string foo(){ return nullptr; } int main(){ auto s = foo(); std::cout << s << std::endl; }
I could imagine it is because the std::basic_string
c'tor could be invoked with a char*
and while returning an implicit conversion from ptr to std::string
occurs (with NULL
as argument and then goes poof). Am I on the right way?
Yes, your assumption is right, checking std::basic_string
constructors #5 will be called:
basic_string( const CharT* s, const Allocator& alloc = Allocator() );
Note that passing nullptr
invokes undefined behavior as stated in the standard and the notes :
The behavior is undefined if
[s, s + Traits::length(s))
is not a valid range (for example, ifs
is a null pointer).
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