Hello I have a simple question:
class A
{
public:
A(int);
A(const A&);
A& operator=(const A&);
~A();
private:
int* ptr_;
friend bool operator<(const A&, const A&);
friend void swap(A&, A&);
};
A::A(int x) :
ptr_(new int(x))
{}
A::A(const A& rhs) :
ptr_(rhs.ptr_ ? new int(*rhs.ptr_) : nullptr)
{}
A& A::operator = (const A & rhs)
{
int* tmp = rhs.ptr_ ? new int(*rhs.ptr_) : nullptr;
delete ptr_;
ptr_ = tmp;
return *this;
}
A::~A()
{
delete ptr_;
}
bool operator<(const A& lhs, const A& rhs)
{
cout << "operator<(const A&, const A&)" << endl;
return *lhs.ptr_ < *rhs.ptr_;
}
void swap(A& lhs, A& rhs)
{
cout << "swap(A&, A&)" << endl;
using std::swap;
swap(lhs.ptr_, rhs.ptr_);
}
int main()
{
std::vector<A> v{ 33,32,31,30,29,28,27,26,25,24,23,22, 21,20,19,18,17,16,15,14,13,12,11,10,9,8,7,6,5, 4,3,2,1 };
std::sort(v.begin(), v.end());
}
With more than 32 elements, the sort calls swap
. With 32 elements or less, the elements are still sorted but swap
is not called.
swap
called and when is it not and why? Thank you!swap
in copy-assignment only to distinguish between the call to it from sort from the copy-assignment operator.Microsoft std::sort
implementation looks like this:
const int ISORT_MAX = 32; // maximum size for insertion sort
template<class RanIt, class Diff, class Pr>
void Sort(RanIt First, RanIt Last, Diff Ideal, Pr Pred)
{
Diff Count;
for (; ISORT_MAX < (Count = Last - First) && 0 < Ideal; )
{ // divide and conquer by quicksort
pair<RanIt, RanIt> Mid = Unguarded_partition(First, Last, Pred);
// ...
}
if (ISORT_MAX < Count)
{ // heap sort if too many divisions
Make_heap(First, Last, Pred);
Sort_heap(First, Last, Pred);
}
else if (1 < Count)
Insertion_sort(First, Last, Pred); // small
}
When the range to be sorted has 32 elements or less, Sort
uses insertion sort. Insertion sort doesn't use swap
in its implementation. Otherwise, divide-and-conquer quick sort is used. In the implementation it calls iter_swap
(inside Unguarded_partition
), which in turn calls swap
:
template<class FwdIt1, class FwdIt2>
void iter_swap(FwdIt1 Left, FwdIt2 Right)
{ // swap *Left and *Right
swap(*Left, *Right);
}
All these are implementation details. They vary from one standard library implementation to another.
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