What are the specific technical causes of Ruby being so much slower on Windows? People report about a 3X speed drop from Linux/OSX and there are some vague discussions about Ruby using a compiler for Windows versions that produces slow code but I can't find any specific details.
Anybody know the specifics? I'm not interested in hurf durf Windoze sucks yuk yuks.
Ruby is an interpreted language and interpreted languages will tend to be slower than compiled ones. Ruby uses garbage collection (though C#, which also uses garbage collection, comes out two orders of magnitude ahead of Ruby, Python, PHP etc. in the more algorithmic, less memory-allocation-intensive benchmarks above)
Being a dynamic programming language, Ruby is truly slower than its statically compiled counterparts, such as C or Java. However, Ruby is fast enough to power the vast majority of web applications and if an app hits a lucky streak and grows viral, it can be easily scaled to match the growing load.
I would guess there are a few possible options, and they probably all add up:
In the end, if one would want to optimise Ruby for Windows, a significant amount of time (and money, as far as I know, profilers on Windows don't come for free) will have to be spent using a profiler and optimising bottlenecks. And everything will have to be tested on Linux to make sure there is no loss of performance.
Of course, all than should be tested again with their new interpreter YARV.
I've not done much work with the source code of the YARV interpreter, so the following comments pertain only to the 1.8.6 MIR interpreter.
In the course of trying to write a C extension for Ruby in Visual Studio, I discovered to my horror that the downloadable Windows binaries of Ruby 1.8.6 are compiled using Visual C++ 6.0, which was released shortly after the end of the Second World War. Since then compilers (and the processors they target) have advanced considerably. While the Linux builds get the latest gcc goodness, the Windows build limps along with last century's compiler technology. That's one reason. (Disclaimer: supposedly 1.9 is to be built with mingw, of which I am not a fan, but which also must be better than VC6)
Without knowing what ops in particular you find slower on Windows it's hard to comment further, but I will note that I found the I/O implementation on Ruby to be considerably less performant with both network and local file I/O. I never delved into the implementation of the I/O primitives enough to see why, but I assume the implementations assume the fast IO constructs on Linux are the fast IO constructs on Windows, which is almost always not the case.
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