I am using spawn() to make a git call. Sometimes it works fine but others it appears to be hanging. I see no events firing (error, exit, close) yet I see evidence that the process did in fact complete successfully.
var spawn = require('child_process').spawn;
spawn('git', ['push', 'origin', 'master'])
.on('error', function(error) {
console.log("ERROR: DETAILS: " + error);
})
.on('close', function(code) {
console.log("SUCCESS: CODE: " + code);
})
.on('exit', function(code) {
console.log("EXIT: CODE: " + code);
})
As it turns out once the stderr buffer exceeds 24kb you must be reading from it or you not see any events for completion. Possible workarounds:
Set the stdio option on the spawn call.
spawn('git', ['push', 'origin', 'master'], {stdio: 'ignore'});
See Node ChildProcess doc for all of the possibilities - there are lots.
Add an on(data) handler.
var git = spawn('git', ['push', 'origin', 'master']);
...
git.stderr.on('data', function(data) {
// do something with it
});
Pipe it to stdout / stderr. This may be too verbose for your application but including it for completeness.
var git = spawn('git', ['push', 'origin', 'master']);
...
git.stderr.pipe(process.stderr);
git.stdout.pipe(process.stdout);
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