Im creating a class and converting it into xml.
The problem is that when i convert the class xml string into bytes
the ASCII.GetBytes return a byte array with
an extra character in the beginning of the ascArray
It's always a ? character so the xml starts like this
?<?xml version="1.0" encoding="utf-8"?>
Why is this happening?
This is the code:
WorkItem p = new WorkItem();
// Fill the class with whatever need to be sent to client
OneItem posts1 = new OneItem();
posts1.id = "id 1";
posts1.username = "hasse";
posts1.message = "hej again";
posts1.time = "time1";
p.setPost(posts1);
OneItem posts2 = new OneItem();
posts2.id = "id 2";
posts2.username = "bella";
posts2.message = "hej again again";
posts2.time = "time2";
p.setPost(posts2);
// convert the class WorkItem to xml
MemoryStream memoryStream = new MemoryStream();
XmlSerializer xs = new XmlSerializer(typeof(WorkItem));
XmlTextWriter xmlTextWriter = new XmlTextWriter(memoryStream, Encoding.UTF8);
xs.Serialize(xmlTextWriter, p);
// send the xml version of WorkItem to client
byte[] data = memoryStream.ToArray();
clientStream.Write(data, 0, data.Length);
Console.WriteLine(" send.." + data);
clientStream.Close();
I strongly suspect that the data starts with a byte order mark, which can't be represented in ASCII.
It's not clear why you're doing what you're doing in the first place, particularly around the MemoryStream. Why are you creating a UTF-8 encoded byte array, then decoding that to a string (and we don't know what UTF8ByteArrayToString does), then converting it back to a byte array? Why not just write the byte array straight to the client to start with? If you need the data as a string, I'd use a subclass of StringWriter which advertises that it uses UTF-8 as the encoding. If you don't need it as a string, just stick to the byte array.
Note that even aside from this first character, the fact that you've got an XML document encoded in UTF-8 means there may well be other non-ASCII characters in the string. Why are you using ASCII at all here?
EDIT: Just to be clear, you're fundamentally applying a lossy transformation, and doing it needlessly. Even if you want a local copy of the data, you should have something like this:
// Removed bad try/catch block - don't just catch Exception, and don't
// just swallow exceptions
MemoryStream memoryStream = new MemoryStream();
XmlSerializer xs = new XmlSerializer(typeof(WorkItem));
XmlTextWriter xmlTextWriter = new XmlTextWriter(memoryStream, Encoding.UTF8);
xs.Serialize(xmlTextWriter, p);
// Removed pointless conversion to/from string
// Removed pointless BinaryWriter (just use the stream)
// An alternative would be memoryStream.WriteTo(clientStream);
byte[] data = memoryStream.ToArray();
clientStream.Write(data, 0, data.Length);
Console.WriteLine(" send.." + data);
// Removed Close calls - you should use "using" statements to dispose of
// streams automatically.
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