In Collection framework, why is external synchronization is faster than internal one(Vector, HashTable etc)? Even though they both use same mechanism?
What exactly meaning of internal and external synchronizations and how do they differ from each other?
It is really helpful if someone can explain with examples.
What exactly meaning of internal and external synchronizations and how do they differ from each other?
External synchronization is when the caller (you) use the synchronized
keyword or other locks to protect against another class being accessed by multiple threads. It is usually used if the class in question is not synchronized itself -- SimpleDateFormat
is a prime example. It can also be used if you need signaling between threads -- even when dealing with a concurrent collection.
why is external synchronization is faster than internal one(Vector, HashTable etc)? Even though they both use same mechanism?
External synchronization is not necessarily faster. Typically a class can determine precisely when it needs to synchronize around a critical section of code instead of the caller wrapping all method calls in a synchronized
block.
If you are talking about the general recommendation to not use Vector
and HashTable
and instead use the Collections.synchronizedList(...)
or synchronizedMap(...)
methods, then this is because Vector
and HashTable
are seen as old/old-of-date classes. A wrapped ArrayList
or HashMap
is seen as a better solution.
Sometimes as @Chris pointed out, external synchronization can be faster when you need to make a number of changes to a class one after another. By locking externally once and then performing multiple changes to the class, this works better than each change being locked internally. A single lock being faster than multiple lock calls are made in a row.
It is really helpful if someone can explain with examples.
Instead of Vector
, people typically recommend a wrapped ArrayList
as having better performance. This wraps the non-synchronized ArrayList
class in a wrapper class which external synchronizes it.
List<Foo> list = Collections.synchronizedList(new ArrayList<Foo>());
In terms of internal versus external in general, consider the following class that you want to allow multiple threads to use it concurrently:
public class Foo {
private int count;
public void addToCount() {
count++;
log.info("count increased to " + count);
}
}
You could use external synchronization and wrap every call to addToCount()
in a synchronized
block:
synchronized (foo) {
foo.addToCount();
}
Or the class itself can use internal synchronization and do the locking for you. This performs better because the logger class does not have to be a part of the lock:
public void addToCount() {
int val;
synchronized (this) {
val = ++count;
}
// this log call should not be synchronized since it does IO
log.info("count increased to " + val);
}
Of course, the Foo
class really should use an AtomicInteger
in this case and take care of its own reentrance internally:
private final AtomicInteger count = new AtomicInteger(0);
public void addToCount() {
int val = count.incrementAndGet()
log.info("count increased to " + val);
}
Let's say you work in a bank. Every time you need to use the safe, it needs to be unlocked, and then re-locked when you're done using it.
Now let's say that you need to carry 50 boxes into the safe. You have two options:
Which one is faster? (The first option is internal synchronization, the second option is external synchronization.)
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