I'm confused about the difference between the syntax used for associated types for protocols, on the one hand, and generic types on the other.
In Swift, for example, one can define a generic type using something like
struct Stack<T> {
var items = [T]()
mutating func push(item: T) {
items.append(item)
}
mutating func pop() -> T {
return items.removeLast()
}
}
while one defines a protocol with associated types using something like
protocol Container {
associatedtype T
mutating func append(item: T)
var count: Int { get }
subscript(i: Int) -> T { get }
}
Why isn't the latter just:
protocol Container<T> {
mutating func append(item: T)
var count: Int { get }
subscript(i: Int) -> T { get }
}
Is there some deep (or perhaps just obvious and lost on me) reason that the language hasn't adopted the latter syntax?
RobNapier's answer is (as usual) quite good, but just for an alternate perspective that might prove further enlightening...
A protocol is an abstract set of requirements — a checklist that a concrete type must fulfill in order to say it conforms to the protocol. Traditionally one thinks of that checklist of being behaviors: methods or properties implemented by the concrete type. Associated types are a way of naming the things that are involved in such a checklist, and thereby expanding the definition while keeping it open-ended as to how a conforming type implements conformance.
When you see:
protocol SimpleSetType {
associatedtype Element
func insert(_ element: Element)
func contains(_ element: Element) -> Bool
// ...
}
What that means is that, for a type to claim conformance to SimpleSetType
, not only must that type contain insert(_:)
and contains(_:)
functions, those two functions must take the same type of parameter as each other. But it doesn't matter what the type of that parameter is.
You can implement this protocol with a generic or non-generic type:
class BagOfBytes: SimpleSetType {
func insert(_ byte: UInt8) { /*...*/ }
func contains(_ byte: UInt8) -> Bool { /*...*/ }
}
struct SetOfEquatables<T: Equatable>: SimpleSetType {
func insert(_ item: T) { /*...*/ }
func contains(_ item: T) -> Bool { /*...*/ }
}
Notice that nowhere does BagOfBytes
or SetOfEquatables
define the connection between SimpleSetType.Element
and the type used as the parameter for their two methods — the compiler automagically works out that those types are associated with the right methods, so they meet the protocol's requirement for an associated type.
Where associated types expand your vocabulary for creating abstract checklists, generic type parameters restrict the implementation of a concrete type. When you have a generic class like this:
class ViewController<V: View> {
var view: V
}
It doesn't say that there are lots of different ways to make a ViewController
(as long as you have a view
), it says a ViewController
is a real, concrete thing, and it has a view
. And furthermore, we don't know exactly what kind of view any given ViewController
instance has, but we do know that it must be a View
(either a subclass of the View
class, or a type implementing the View
protocol... we don't say).
Or to put it another way, writing a generic type or function is sort of a shortcut for writing actual code. Take this example:
func allEqual<T: Equatable>(a: T, b: T, c: T) {
return a == b && b == c
}
This has the same effect as if you went through all the Equatable
types and wrote:
func allEqual(a: Int, b: Int, c: Int) { return a == b && b == c }
func allEqual(a: String, b: String, c: String) { return a == b && b == c }
func allEqual(a: Samophlange, b: Samophlange, c: Samophlange) { return a == b && b == c }
As you can see, we're creating code here, implementing new behavior — much unlike with protocol associated types where we're only describing the requirements for something else to fulfill.
Associated types and generic type parameters are very different kinds of tools: associated types are a language of description, and generics are a language of implementation. They have very different purposes, even though their uses sometimes look similar (especially when it comes to subtle-at-first-glance differences like that between an abstract blueprint for collections of any element type, and an actual collection type that can still have any generic element). Because they're very different beasts, they have different syntax.
The Swift team has a nice writeup on generics, protocols, and related features here.
This has been covered a few times on the devlist. The basic answer is that associated types are more flexible than type parameters. While you have a specific case here of one type parameter, it is quite possible to have several. For instance, Collections have an Element type, but also an Index type and a Generator type. If you specialized them entirely with type parameterization, you'd have to talk about things like Array<String, Int, Generator<String>>
or the like. (This would allow me to create arrays that were subscripted by something other than Int, which could be considered a feature, but also adds a lot of complexity.)
It's possible to skip all that (Java does), but then you have fewer ways that you can constrain your types. Java in fact is pretty limited in how it can constrain types. You can't have an arbitrary indexing type on your collections in Java. Scala extends the Java type system with associated types just like Swift. Associated types have been incredibly powerful in Scala. They are also a regular source of confusion and hair-tearing.
Whether this extra power is worth it is a completely different question, and only time will tell. But associated types definitely are more powerful than simple type parameterization.
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