I'm new to the Win32 API and the many new types begin to confuse me.
Some functions take 1-2 ints
and 3 UINTS
as arguments.
Then, there are those other types:
DWORD LPCWSTR LPBOOL
This one was a pain: WCHAR*
I had to iterate through it and push_back every character to an std::string as there wasn't another way to convert it to one. Horrible.
WCHAR
? Why reinvent the wheel? They could have just used char*
instead, or?Win32 APIs exist for many features and technologies in Windows 10, including core user interface and windowing APIs, audio and graphics, and networking.
The Windows API (application programming interface) allows user-written programs to interact with Windows, for example to display things on screen and get input from mouse and keyboard. All Windows programs except console programs must interact with the Windows API regardless of the language.
Qt is a cross-platform framework, so it can't expose the Windows API in the public interface. If you want to start out with the Windows API, you can start with this tutorial.
The Windows API was first created back in the 1980's, and has had to support several different CPU architectures and compilers over the years. They've gone from single-user single-process standalone systems to networked multi-user multi-core security-conscious systems. They had to work around issues with 16-bit vs. 32-bit processors, and now 64-bit processors. They had to work around issues with pre-ANSI C compilers. They had to support C++ compilers in the early unstandardized times. They had to deal with segmented memory. They had to support internationalization before Unicode existed. They had to support some source-level compatibility with MS-DOS, with OS/2, and with Mac OS. They've had to run on several generations of Intel chips, and PowerPC, and MIPS, and Alpha, and ARM. The same basic API is used for desktop, server, mobile, and embedded systems.
Back in the 1980's, C was considered to be a high-level language (yes, really!) and many people considered it good form to use abstract types rather than just specifying everything as a primitive int
, char
, or void *
. Back when we didn't have IntelliSense and infotips and code browsers and online documentation and the like, such usage hints were helpful, and it made it easier to port code between different compilers and different programming languages.
Yes, it's a horrible mess, but that doesn't mean they did anything wrong.
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