I am not able to understand how the Java Constant Pool for Integer works.
I understand the behavior of Strings, and hence able to justify myself that it is the same case with Integer Constants also.
So, for Integers
Integer i1 = 127; Integer i2 = 127; System.out.println(i1==i2); // True
&
Integer i1 = new Integer(127); Integer i2 = new Integer(127); System.out.println(i1==i2); // False
Till here everything goes in my head.
What I am not able to digest is, it behaves differently when I increase the integer from 127. This behavior changes after 127, below is the code snippet
Integer i1 = 128; Integer i2 = 128; System.out.println(i1==i2); // False. WHY?????
Can somebody help me understand this?
Integer constant pool is similar to the String Constant pool in Java. Integer constant pool is used to cache frequently used integer objects to increase performance while processing Integers. Integer. valueOf(int) method provides the Integer from Integer constant pool (if available) rather than creating new object.
Java Integer Cache Implementation: In Java 5, a new feature was introduced to save the memory and improve performance for Integer type objects handling. Integer objects are cached internally and reused via the same referenced objects. This is applicable for Integer values in the range between –128 to +127.
valueOf(int a) is an inbuilt method which is used to return an Integer instance representing the specified int value a. Syntax : public static Integer valueOf(int a) Parameters : The method accepts a single parameter a of integer type representing the parameter whose Integer instance is to be returned.
No, the constant pool for numbers doesn't work the same way as for strings. For strings, only compile-time constants are interned - whereas for the wrapper types for integer types, any boxing operation will always use the pool if it's applicable for that value. So for example:
int x = 10; int y = x + 1; Integer z = y; // Not a compile-time constant! Integer constant = 11; System.out.println(z == constant); // true; reference comparison
The JLS guarantees a small range of pooled values, but implementations can use a wider range if they wish.
Note that although it's not guaranteed, every implementation I've looked at uses Integer.valueOf
to perform boxing operations - so you can get the same effect without the language's help:
Integer x = Integer.valueOf(100); Integer y = Integer.valueOf(100); System.out.println(x == y); // true
From section 5.1.7 of the JLS:
If the value p being boxed is true, false, a byte, or a char in the range \u0000 to \u007f, or an int or short number between -128 and 127 (inclusive), then let r1 and r2 be the results of any two boxing conversions of p. It is always the case that r1 == r2.
Ideally, boxing a given primitive value p, would always yield an identical reference. In practice, this may not be feasible using existing implementation techniques. The rules above are a pragmatic compromise. The final clause above requires that certain common values always be boxed into indistinguishable objects. The implementation may cache these, lazily or eagerly. For other values, this formulation disallows any assumptions about the identity of the boxed values on the programmer's part. This would allow (but not require) sharing of some or all of these references.
This ensures that in most common cases, the behavior will be the desired one, without imposing an undue performance penalty, especially on small devices. Less memory-limited implementations might, for example, cache all char and short values, as well as int and long values in the range of -32K to +32K.
Java maintains Integer pool from -128
to 127
Declaring Integer like below
Integer i1 = 127;
Results in to
Integer i1 = Integer.valueOf(127);
So what actually happening for first case is
Integer i1 = 127;<---Integer.valueOf(127); Integer i2 = 127;<---Integer.valueOf(127);<---Same reference as first
From source code of Integer
for class valueOf
method
public static Integer valueOf(int i) { if(i >= -128 && i <= IntegerCache.high) return IntegerCache.cache[i + 128]; else return new Integer(i); }
So you get same reference if value is between -128
to 127
and you call valueOf
else it just returns new Integer(i)
And because reference is same your ==
operator works for integers returned by valueOf
between this range.
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