I've just stumbled across this and I'm a bit puzzled.
I have an out-of-the-box VS 2010 F# project, with all default settings, targeting .NET 4.0.
The F# code is like this:
let test(a:int, b:int, c:int) = min a (min b c)
When I compile it for release, the generated IL contains some strange NOP
instructions scattered around. Like this:
The generated IL for this (with all default settings):
.method public static int32 test(int32 a,
int32 b,
int32 c) cil managed
{
// Code size 20 (0x14)
.maxstack 4
.locals init ([0] int32 V_0)
// HERE
IL_0000: nop
IL_0001: ldarg.1
IL_0002: ldarg.2
IL_0003: bge.s IL_0009
IL_0005: ldarg.1
// HERE
IL_0006: nop
IL_0007: br.s IL_000b
IL_0009: ldarg.2
// HERE
IL_000a: nop
IL_000b: stloc.0
IL_000c: ldarg.0
IL_000d: ldloc.0
IL_000e: bge.s IL_0012
IL_0010: ldarg.0
IL_0011: ret
IL_0012: ldloc.0
IL_0013: ret
} // end of method Module1::test
My .fsproj
project configuration is:
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<Tailcalls>true</Tailcalls>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<WarningLevel>3</WarningLevel>
<DocumentationFile>bin\Release\TestFsIL.XML</DocumentationFile>
</PropertyGroup>
Now, if I comment out line <DebugType>pdbonly</DebugType>
, the NOP
instructions
disappear. But of course so does the PDB file!
.method public static int32 test(int32 a,
int32 b,
int32 c) cil managed
{
// Code size 17 (0x11)
.maxstack 4
.locals init (int32 V_0)
IL_0000: ldarg.1
IL_0001: ldarg.2
IL_0002: bge.s IL_0007
IL_0004: ldarg.1
IL_0005: br.s IL_0008
IL_0007: ldarg.2
IL_0008: stloc.0
IL_0009: ldarg.0
IL_000a: ldloc.0
IL_000b: bge.s IL_000f
IL_000d: ldarg.0
IL_000e: ret
IL_000f: ldloc.0
IL_0010: ret
} // end of method Module1::test
There is also a subtle different in the .locals
line:
.locals init ([0] int32 V_0)
vs
.locals init (int32 V_0)
When I tried C# compiler, it generates NOP
instructions only in the
debug builds, but these seem to go away in release builds, even when
PDB files are included using <DebugType>pdbonly</DebugType>
.
Questions:
Why are NOP instructions generated in F# in release build when PDB files are included, when C# seems to be able to avoid this.
Is there any way to get rid of those NOP, but still have the PDB files?
PS. There are related questions on SO here and here, but all the answers there say
you are compiling in debug mode, if you compile in release mode, the
NOP
goes away
which contradicts my experience with F# compiler as demonstrated.
This formula, or new function, is called the derivative of the original function. When we find it we say that we are differentiating the function. The derivative of f(x) is written using an apostrophe after the f. The notation is f´(x) or y´ The notation dy/dx is also commonly used.
A function is most often denoted by letters such as f, g and h, and the value of a function f at an element x of its domain is denoted by f(x); the numerical value resulting from the function evaluation at a particular input value is denoted by replacing x with this value; for example, the value of f at x = 4 is ...
An equation is a relationship between variables. Yes, y=x+3 and f(x)= x+3 yield the same results, which is why we teachers always tell you to remember that 'y and f(x) are the same thing'.
I don't exactly know how this works internally in the F# compiler (somebody from the F# team may have a better answer), but my guess is that generating nop
instructions is just a fairly easy way to generate locations that can be referred to from the pdb
file.
The pdb
file needs to specify some IL range for expression in the code where you can place a breakpoint - and this is the case in both Debug and Release mode. This means that if you place a breakpoint somewhere, there needs to be a corresponding location in the IL. However, if there is no actual instruction, corresponding to the source code location, the compiler needs to insert something - so it adds nop
.
In Release mode, the F# compiler does more optimizations, but if you want pdb
files, it still needs to provide location for all source code locations. This might not be needed in C#, because C# maps more closely to the source IL, but it might be harder to avoid this in F#.
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