Need for Padding in Base64:It is mandatory for a proper conversion into Base64 that the resulting data must be converted into sequences of 24 bits each. However, at times, it happens that this length is not satisfied, i.e., a few bits might not be there, or the total bits of the encoded data are fewer than 24.
Padding. = is the padding char. It is used to pad the string to a multiple of four. You can remove them from the final result without any issues, as a result a lot of times you see base64 encoded characters without padding.
2.2. In Base64 encoding, the length of an output-encoded String must be a multiple of three. The encoder adds one or two padding characters (=) at the end of the output as needed in order to meet this requirement.
Although Base64 is a relatively efficient way of encoding binary data it will, on average still increase the file size for more than 25%. This not only increases your bandwidth bill, but also increases the download time.
Your conclusion that padding is unnecessary is right. It's always possible to determine the length of the input unambiguously from the length of the encoded sequence.
However, padding is useful in situations where base64 encoded strings are concatenated in such a way that the lengths of the individual sequences are lost, as might happen, for example, in a very simple network protocol.
If unpadded strings are concatenated, it's impossible to recover the original data because information about the number of odd bytes at the end of each individual sequence is lost. However, if padded sequences are used, there's no ambiguity, and the sequence as a whole can be decoded correctly.
Suppose we have a program that base64-encodes words, concatenates them and sends them over a network. It encodes "I", "AM" and "TJM", sandwiches the results together without padding and transmits them.
I
encodes to SQ
(SQ==
with padding)AM
encodes to QU0
(QU0=
with padding)TJM
encodes to VEpN
(VEpN
with padding)So the transmitted data is SQQU0VEpN
. The receiver base64-decodes this as I\x04\x14\xd1Q)
instead of the intended IAMTJM
. The result is nonsense because the sender has destroyed information about where each word ends in the encoded sequence. If the sender had sent SQ==QU0=VEpN
instead, the receiver could have decoded this as three separate base64 sequences which would concatenate to give IAMTJM
.
Why not just design the protocol to prefix each word with an integer length? Then the receiver could decode the stream correctly and there would be no need for padding.
That's a great idea, as long as we know the length of the data we're encoding before we start encoding it. But what if, instead of words, we were encoding chunks of video from a live camera? We might not know the length of each chunk in advance.
If the protocol used padding, there would be no need to transmit a length at all. The data could be encoded as it came in from the camera, each chunk terminated with padding, and the receiver would be able to decode the stream correctly.
Obviously that's a very contrived example, but perhaps it illustrates why padding might conceivably be helpful in some situations.
On a related note, here's a base converter for arbitrary base conversion I created for you. Enjoy! https://convert.zamicol.com/
Padding characters help satisfy length requirements and carry no meaning.
Decimal Example of Padding: Given the arbitrary requirement all strings be 8 characters in length, the number 640 can meet this requirement using preceding 0's as padding characters as they carry no meaning, "00000640".
The Byte Paradigm: The byte is the de facto standard unit of measurement and any encoding scheme must relate back to bytes.
Base256 fits exactly into this paradigm. One byte is equal to one character in base256.
Base16, hexadecimal or hex, uses 4 bits for each character. One byte can represent two base16 characters.
Base64 does not fit evenly into the byte paradigm (nor does base32), unlike base256 and base16. All base64 characters can be represented in 6 bits, 2 bits short of a full byte.
We can represent base64 encoding versus the byte paradigm as a fraction: 6 bits per character over 8 bits per byte. Reduced this fraction is 3 bytes over 4 characters.
This ratio, 3 bytes for every 4 base64 characters, is the rule we want to follow when encoding base64. Base64 encoding can only promise even measuring with 3 byte bundles, unlike base16 and base256 where every byte can stand on it's own.
So why is padding encouraged even though encoding could work just fine without the padding characters?
If the length of a stream is unknown or if it could be helpful to know exactly when a data stream ends, use padding. The padding characters communicate explicitly that those extra spots should be empty and rules out any ambiguity. Even if the length is unknown with padding you'll know where your data stream ends.
As a counter example, some standards like JOSE don't allow padding characters. In this case, if there is something missing, a cryptographic signature won't work or other non base64 characters will be missing (like the "."). Although assumptions about length aren't made, padding isn't needed because if there is something wrong it simply won't work.
And this is exactly what the base64 RFC says,
In some circumstances, the use of padding ("=") in base-encoded data is not required or used. In the general case, when assumptions about the size of transported data cannot be made, padding is required to yield correct decoded data.
[...]
The padding step in base 64 [...] if improperly implemented, lead to non-significant alterations of the encoded data. For example, if the input is only one octet for a base 64 encoding, then all six bits of the first symbol are used, but only the first two bits of the next symbol are used. These pad bits MUST be set to zero by conforming encoders, which is described in the descriptions on padding below. If this property do not hold, there is no canonical representation of base-encoded data, and multiple base- encoded strings can be decoded to the same binary data. If this property (and others discussed in this document) holds, a canonical encoding is guaranteed.
Padding allows us to decode base64 encoding with the promise of no lost bits. Without padding there is no longer the explicit acknowledgement of measuring in three byte bundles. Without padding you may not be able to guarantee exact reproduction of original encoding without additional information usually from somewhere else in your stack, like TCP, checksums, or other methods.
Here is the example form RFC 4648 (https://www.rfc-editor.org/rfc/rfc4648#section-8)
Each character inside the "BASE64" function uses one byte (base256). We then translate that to base64.
BASE64("") = "" (No bytes used. 0%3=0.)
BASE64("f") = "Zg==" (One byte used. 1%3=1.)
BASE64("fo") = "Zm8=" (Two bytes. 2%3=2.)
BASE64("foo") = "Zm9v" (Three bytes. 3%3=0.)
BASE64("foob") = "Zm9vYg==" (Four bytes. 4%3=1.)
BASE64("fooba") = "Zm9vYmE=" (Five bytes. 5%3=2.)
BASE64("foobar") = "Zm9vYmFy" (Six bytes. 6%3=0.)
Here's an encoder that you can play around with: http://www.motobit.com/util/base64-decoder-encoder.asp
There is not much benefit to it in the modern day. So let's look at this as a question of what the original historical purpose may have been.
Base64 encoding makes its first appearance in RFC 1421 dated 1993. This RFC is actually focused on encrypting email, and base64 is described in one small section 4.3.2.4.
This RFC does not explain the purpose of the padding. The closest we have to a mention of the original purpose is this sentence:
A full encoding quantum is always completed at the end of a message.
It does not suggest concatenation (top answer here), nor ease of implementation as an explicit purpose for the padding. However, considering the entire description, it is not unreasonable to assume that this may have been intended to help the decoder read the input in 32-bit units ("quanta"). That is of no benefit today, however in 1993 unsafe C code would have very likely actually taken advantage of this property.
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