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Why can't we use F# class within a C# project? [closed]

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Does F Ma work with gravity?

At the earth's surface, all objects experience the same acceleration from gravity! If the acceleration due to gravity is indeed universal, then... Since F = ma, the gravitational force must be proportional to mass.

Which force is F MA?

Newton's second law is a quantitative description of the changes that a force can produce on the motion of a body. It states that the time rate of change of the momentum of a body is equal in both magnitude and direction to the force imposed on it.

Does F MA apply to falling objects?

The motion of a falling object can be described by Newton's second law of motion (Force equals mass times acceleration -- F = m a) which can be solved for the acceleration of the object in terms of the net external force and the mass of the object.


Why can't we use F# class within a C# project?

Eventually, it's all CIL, is it not?

Is there any reason we can't add an F# source file to a C# project then?