I'm building off of a previous discussion I had with Jon Skeet.
The gist of my scenario is as follows:
At this point, I understand that it would be bad practice to use the UUID generated by the client as the object's PK in my database. The reason for this is that a malicious user could modify the generated UUID and force PK collisions on my DB.
To mitigate any damages which would be incurred from forcing a PK collision on PlaylistItem, I chose to define the PK as a composite of two IDs - the client-generated UUID and a server-generated GUID. The server-generated GUID is the PlaylistItem's Playlist's ID.
Now, I have been using this solution for a while, but I don't understand why/believe my solution is any better than simply trusting the client ID. If the user is able to force a PK collison with another user's PlaylistItem objects then I think I should assume they could also provide that user's PlaylistId. They could still force collisons.
So... yeah. What's the proper way of doing something like this? Allow the client to create a UUID, server gives a thumbs up/down when successfully saved. If a collision is found, revert the client changes and notify of collison detected?
You can trust a client generated UUID or similar global unique identifier on the server. Just do it sensibly.
Most of your tables/collections will also hold a userId or be able to associate themselves with a userId through a FK.
If you're doing an insert and a malicious user uses an existing key then the insert will fail because the record/document already exists.
If you're doing an update then you should validate that the logged in user owns that record or is authorized (e.g. admin user) to update it. If pure ownership is being enforced (i.e. no admin user scenario) then your where
clause in locating the record/document would include both the Id and the userId. Now technically the userId is redundant in the where clause because the Id will uniquely find one record/document. However adding the userId makes sure the record belongs to the user that's doing the update and not the malicious user.
I'm assuming that there's an encrypted token or session of some sort that the server is decrypting to ascertain the userId and that this is not supplied by the client otherwise that's obviously not safe.
A nice solution would be the following: To quote Sam Newman's "Building Microservices":
The calling system would POST a BatchRequest, perhaps passing in a location where a file can be placed with all the data. The Customer service would return a HTTP 202 response code, indicating that the request was accepted, but has not yet been processed. The calling system could then poll the resource waiting until it retrieves a 201 Created indicating that the request has been fulfilled
So in your case, you could POST to server but immediately get a response like "I will save the PlaylistItem and I promise its Id will be this one". Client (and user) can then continue while the server (maybe not even the API, but some background processor that got a message from the API) takes its time to process, validate and do other, possibly heavy logic until it saves the entity. As previously stated, API can provide a GET endpoint for the status of that request, and the client can poll it and act accordingly in case of an error.
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