Draft C++14 includes both runtime-sized arrays and the std::dynarray
container. From what I can tell, the only real difference between the two is that std::dynarray
has an STL interface (e.g., begin
, end
, size
, etc.), while runtime-sized arrays do not. So why does C++14 need them both?
I understand that runtime-sized arrays are part of the core language, while std::dynarray
is part of the standard library, but the proposal for std::dynarray
makes clear that the authors expect compilers, in many cases, to offer special support for std::dynarray
so that it can be as efficient as possible, i.e., as efficient as a runtime-sized array. As such, the language/library distinction seems somewhat artificial.
So, again, why does C++14 need both runtime-sized arrays and std::dynarray
? And given that std::dynarray
has a richer (STLified) interface, why not just drop runtime-sized arrays, assuming that std::dynarray
can be implemented with equal runtime efficiency?
Clarification
When I talk about "runtime-sized arrays," I'm referring to a new C++14 core language feature that's described in N3639, not to traditional C arrays or VLAs or anything in C++11.
N3639 proposes to add local runtime-sized arrays with automatic storage duration to C++.
N2648 says that in keeping with C++ practice, std::dynarray
s are usable with more than just automatic variables. But to take advantage of the efficiency stack allocation, we wish to make dynarray
optimizable when used as an automatic variable.
In short, C11 style runtime-sized arrays are restricted to being stored on the stack. dynarray
is not, but can be optimized when stored on the stack to be as efficient as C11 style runtime-sized arrays (or so is the goal).
C11 style runtime-sized arrays can be a useful syntax still, and the cost to increase intercompilability with C isn't high: the mechanism would have to be implemented for efficient automatic dynarray
anyhow. In addition, C11 style runtime-sized arrays are first class citizens, and exist regardless of use of std
libraries by the programmer.
There are important differences between actual C11 runtime-sized arrays and C++1y C11-style runtime-sized arrays, not the least of which is the runtime sizeof
that actual C11 runtime-sized arrays support. But basic use of it may be compatible.
Note that in the end, neither where added in C++14.
I think you answered the question yourself, std::dynarray
has the stl interface. A goal of c++11 and I'm assuming c++14 is to make c++ more user friendly, less error prone and easier for beginners. With c style arrays you may run into pointer arithmetic problems but dynarray
avoids the problems if used as intended
EDIT: so it looks like one difference is that runtime-sized arrays must be allocated on the stack, increasing the likelyhood of a stack overflow. dynarray
is allocated on the heap though it is possible to allocate on the stack (if the implementation did so)
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