I'm using Xcode 4.3.1. The crash happened on my device, so I connect it and open up Organizer, go to my device logs, find the crash report, and here's what it reads:
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x00000000, 0x00000000
Crashed Thread: 0
Last Exception Backtrace:
0 CoreFoundation 0x3514488f __exceptionPreprocess + 163
1 libobjc.A.dylib 0x3656b259 objc_exception_throw + 33
2 CoreFoundation 0x35144789 +[NSException raise:format:] + 1
3 CoreFoundation 0x351447ab +[NSException raise:format:] + 35
4 CoreFoundation 0x350b168b -[__NSCFDictionary setObject:forKey:] + 235
5 myapp 0x0015b4a7 0xe8000 + 472231
6 myapp 0x0018add1 0xe8000 + 667089
7 myapp 0x0013cd5b 0xe8000 + 347483
8 Foundation 0x30ffb60d __NSFireTimer + 145
9 CoreFoundation 0x35118a33 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 15
10 CoreFoundation 0x35118699 __CFRunLoopDoTimer + 365
11 CoreFoundation 0x3511726f __CFRunLoopRun + 1207
12 CoreFoundation 0x3509a4a5 CFRunLoopRunSpecific + 301
13 CoreFoundation 0x3509a36d CFRunLoopRunInMode + 105
14 GraphicsServices 0x36396439 GSEventRunModal + 137
15 UIKit 0x32190e7d UIApplicationMain + 1081
16 myapp 0x000f6aff 0xe8000 + 60159
17 myapp 0x000e9370 0xe8000 + 4976
Thread 0 name: Dispatch queue: com.apple.main-thread
Thread 0 Crashed:
0 libsystem_kernel.dylib 0x34f3832c __pthread_kill + 8
1 libsystem_c.dylib 0x36e34208 pthread_kill + 48
2 libsystem_c.dylib 0x36e2d298 abort + 88
3 libc++abi.dylib 0x30af9f64 abort_message + 40
4 libc++abi.dylib 0x30af7346 _ZL17default_terminatev + 18
5 libobjc.A.dylib 0x3656b350 _objc_terminate + 140
6 libc++abi.dylib 0x30af73be _ZL19safe_handler_callerPFvvE + 70
7 libc++abi.dylib 0x30af744a std::terminate() + 14
8 libc++abi.dylib 0x30af881e __cxa_rethrow + 82
9 libobjc.A.dylib 0x3656b2a2 objc_exception_rethrow + 6
10 CoreFoundation 0x3509a506 CFRunLoopRunSpecific + 398
11 CoreFoundation 0x3509a366 CFRunLoopRunInMode + 98
12 GraphicsServices 0x36396432 GSEventRunModal + 130
13 UIKit 0x32190e76 UIApplicationMain + 1074
14 myapp 0x000f6af8 0xe8000 + 60152
15 myapp 0x000e9368 0xe8000 + 4968
I thought Xcode handles symbolicating the crash reports for me automatically? Why am I not getting any line numbers or methods? And why are my exception codes 0x00000000?
I tried the method found here, but when I type in any of the memory addresses, the output is just that same memory address. Is this the most information I can get out of the crash logs, or is something wrong here?
Understanding a Crash ReportHead to your Game Panel and to the left, press FTP File Access and log in. Once in FTP File Access, you will see a folder named `crash-reports`. Go ahead and click that. Looking inside of that directory you will notice a file or multiple files.
Symbolication is the process of converting them into human readable, class/method names, file names, and line numbers.
To symbolicate the crash report you need the dSYM package of that exact build. I guess this was a debug build that wasn't archived, so the dSYM also got overwritten the next time you build the app. This is why the organizer couldn't fully symbolicate the crash report.
The method you mentioned only works if the binary does not have symbols stripped, and even then it would not report the line numbers! So instead of using it against the app binary, rather use it with the dSYM. Maybe you are lucky and the new dSYM still has some helpful information.
atos -arch armv7 -o 'appname.app.dSYM' 0x0015b4a7
The crash itself could to be setting a NSDictionary value to e.g. a nil key.
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