I have an experimental library whose performance I'm trying to measure. To do this, I've written the following:
struct timeval begin;
gettimeofday(&begin, NULL);
{
// Experiment!
}
struct timeval end;
gettimeofday(&end, NULL);
// Print the time it took!
std::cout << "Time: " << 100000 * (end.tv_sec - begin.tv_sec) + (end.tv_usec - begin.tv_usec) << std::endl;
Occasionally, my results include negative timings, some of which are nonsensical. For instance:
Time: 226762
Time: 220222
Time: 210883
Time: -688976
What's going on?
You've got a typo. Corrected last line (note the number of 0s):
std::cout << "Time: " << 1000000 * (end.tv_sec - begin.tv_sec) + (end.tv_usec - begin.tv_usec) << std::endl;
BTW, timersub
is a built in method to get the difference between two timevals.
The posix realtime libraries are better suited for measurement of high accuracy intervals. You really don't want to know the current time. You just want to know how long it has been between two points. That is what the monotonic clock is for.
struct timespec begin;
clock_gettime( CLOCK_MONOTONIC, &begin );
{
// Experiment!
}
struct timespec end;
clock_gettime(CLOCK_MONOTONIC, &end );
// Print the time it took!
std::cout << "Time: " << double(end.tv_sec - begin.tv_sec) + (end.tv_nsec - begin.tv_nsec)/1000000000.0 << std::endl;
When you link you need to add -lrt
.
Using the monotonic clock has several advantages. It often uses the hardware timers (Hz crystal or whatever), so it is often a faster call than gettimeofday()
. Also monotonic timers are guaranteed to never go backwards even if ntpd or a user is goofing with the system time.
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