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Why are `&array` and `array` pointing to the same address?

Until now, I thought an array is the same as a pointer. But I found a weird case:

code

int array[5] = { 10,11,12,13,14};  std::cout << array << std::endl; std::cout << &array << std::endl; std::cout << &array[0] << std::endl;  int *pArray = new int[5];  std::cout << pArray << std::endl; std::cout << &pArray << std::endl; std::cout << &pArray[0] << std::endl; 

output

0x7ffeed730ad0 0x7ffeed730ad0 0x7ffeed730ad0  0x7f906d400340 0x7ffeed730a30 0x7f906d400340 

As you can see array and &array have the same value. But pArray and &pArray have different value. If array is same as pointer, address of array should be different from array. How can array and &array be the same? If array and &array are same, what is the address of the memory which holds the array values?

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jinhwan Avatar asked Feb 21 '19 12:02

jinhwan


2 Answers

Plain array decays to a pointer to its first element, it's equal to &array[0]. The first element also happens to start at the same address as the array itself. Hence &array == &array[0].

But it's important to note that the types are different:

  • The type of &array[0] is (in your example) int*.
  • The type of &array is int(*)[5].

The relationship between &array[0] and &array might be easier if I show it a little more "graphically" (with pointers added):

 +----------+----------+----------+----------+----------+ | array[0] | array[1] | array[2] | array[3] | array[4] | +----------+----------+----------+----------+----------+ ^ | &array[0] | &array 

As an extra addendum, array decays to a pointer to its first element, that is array decays to &array[0] and will thus have the same type.


Things are different with pointers though. The pointer pArray is pointing to some memory, the value of pArray is the location of that memory. This is what you get when you use pArray. It is also the same as &pArray[0].

When you use &pArray you get a pointer to the pointer. That is, you get the location (address) of the variable pArray itself. Its type is int**.

Somewhat graphical with the pointer pArray it would be something like this

 +--------+       +-----------+-----------+-----------+-----------+-----------+-----+ | pArray | ----> | pArray[0] | pArray[1] | pArray[2] | pArray[3] | pArray[4] | ... | +--------+       +-----------+-----------+-----------+-----------+-----------+-----+ ^                ^ |                | &pArray          &pArray[0] 

[Note the ... at the end of the "array", that's because pointers retains no information about the memory it points to. A pointer is only pointing to a specific location, the "first" element of the "array". Treating the memory as an "array" is up to the programmer.]

like image 114
Some programmer dude Avatar answered Sep 23 '22 21:09

Some programmer dude


An array of X's has to behave like a pointer to a contiguous list of X's in memory much like a pointer. However, nowhere is it written where the memory that stores that data is must be it's own address and writablej. In the case of an explicit pointer there is a new allocation for this address (in this case the stack) however for an array, on the stack, the compiler already know where the contents are so no new allocation is needed.

As a consequence, its not safe to treat it as a pointer, without indexing. e.g.:

pArray = nullptr; // This is a memory leak, unless a copy is taken, but otherwise fine. array = nullptr; // This is will make the compiler upset 
like image 44
ANone Avatar answered Sep 22 '22 21:09

ANone