I'm using JSLint to go through JavaScript, and it's returning many suggestions to replace ==
(two equals signs) with ===
(three equals signs) when doing things like comparing idSele_UNVEHtype.value.length == 0
inside of an if
statement.
Is there a performance benefit to replacing ==
with ===
?
Any performance improvement would be welcomed as many comparison operators exist.
If no type conversion takes place, would there be a performance gain over ==
?
So === faster than == in Javascript === compares if the values and the types are the same. == compares if the values are the same, but it also does type conversions in the comparison. Those type conversions make == slower than ===.
Use === if you want to compare couple of things in JavaScript, it's called strict equality, it means this will return true if only both type and value are the same, so there wouldn't be any unwanted type correction for you, if you using == , you basically don't care about the type and in many cases you could face ...
'==' operator: In Javascript, the '==' operator is also known as loose equality operator which is mainly used to compare two value on both the sides and then return true or false. This operator checks equality only after converting both the values to a common type i.e type coercion.
Compare operands and returns a Boolean value based upon whether the comparison is True or not. The operands may be numerical or string values. The result of this comparison operator is a Boolean value of True, or False.
The strict equality operator (===
) behaves identically to the abstract equality operator (==
) except no type conversion is done, and the types must be the same to be considered equal.
Reference: Javascript Tutorial: Comparison Operators
The ==
operator will compare for equality after doing any necessary type conversions. The ===
operator will not do the conversion, so if two values are not the same type ===
will simply return false
. Both are equally quick.
To quote Douglas Crockford's excellent JavaScript: The Good Parts,
JavaScript has two sets of equality operators:
===
and!==
, and their evil twins==
and!=
. The good ones work the way you would expect. If the two operands are of the same type and have the same value, then===
producestrue
and!==
producesfalse
. The evil twins do the right thing when the operands are of the same type, but if they are of different types, they attempt to coerce the values. the rules by which they do that are complicated and unmemorable. These are some of the interesting cases:'' == '0' // false 0 == '' // true 0 == '0' // true false == 'false' // false false == '0' // true false == undefined // false false == null // false null == undefined // true ' \t\r\n ' == 0 // true
The lack of transitivity is alarming. My advice is to never use the evil twins. Instead, always use
===
and!==
. All of the comparisons just shown producefalse
with the===
operator.
A good point was brought up by @Casebash in the comments and in @Phillipe Laybaert's answer concerning objects. For objects, ==
and ===
act consistently with one another (except in a special case).
var a = [1,2,3]; var b = [1,2,3]; var c = { x: 1, y: 2 }; var d = { x: 1, y: 2 }; var e = "text"; var f = "te" + "xt"; a == b // false a === b // false c == d // false c === d // false e == f // true e === f // true
The special case is when you compare a primitive with an object that evaluates to the same primitive, due to its toString
or valueOf
method. For example, consider the comparison of a string primitive with a string object created using the String
constructor.
"abc" == new String("abc") // true "abc" === new String("abc") // false
Here the ==
operator is checking the values of the two objects and returning true
, but the ===
is seeing that they're not the same type and returning false
. Which one is correct? That really depends on what you're trying to compare. My advice is to bypass the question entirely and just don't use the String
constructor to create string objects from string literals.
Reference
http://www.ecma-international.org/ecma-262/5.1/#sec-11.9.3
Using the ==
operator (Equality)
true == 1; //true, because 'true' is converted to 1 and then compared "2" == 2; //true, because "2" is converted to 2 and then compared
Using the ===
operator (Identity)
true === 1; //false "2" === 2; //false
This is because the equality operator ==
does type coercion, meaning that the interpreter implicitly tries to convert the values before comparing.
On the other hand, the identity operator ===
does not do type coercion, and thus does not convert the values when comparing, and is therefore faster (as according to This JS benchmark test) as it skips one step.
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