Where do programs save their secret license or install related information? I notice that often times when you uninstall a program, clear out appdata references, check registries to make sure there is no residue of any relevant information.
If you reinstall the trial program again, it seems to know it was installed before. I'm not looking to find a way to crack trial programs but actually need to implement something similar and can't find any good information on how to do this.
Typically, the primary license file is stored in the application directory or created on first execution in the application folder or the registry, one or more aliases are stored in the Windows Registry, Windows, or Windows\System(32) directory.
What does it mean to say a license is “compatible with the GPL?” (# WhatDoesCompatMean) It means that the other license and the GNU GPL are compatible; you can combine code released under the other license with code released under the GNU GPL in one larger program.
Common features Certain features are common to all free and open source licenses. You have free access to the source code and should be able to build a working version of the software. You can run it without paying anyone. You can modify it for your own use.
cmd.exe -o 2010-02-09
I have handled this in two ways. First, in windows apps, I put in an encrypted Registry entry which is not in a standard location so that it is not easily found. This is a good solution if you don't mind people who either a) reformat often which removes all registry entries or b) use your software on a virtual machine which can be quickly reverted to a pre-trial state (and thus your trail can be used again quickly).
The better alternative is to have an online registry component which catches the MAC address of the machine which the trial is loaded on. Whenever the trial is reloaded, the software checks against a web service to see if the MAC address has been seen before. The only way around this is again using a Virtual Machine with the ability to change the MAC address. However, if you have a user that goes to this extreme, they'll use your trial regardless.
Probably the most foolproof way of licensing (when done right) is through something the user physically has - some kind of hardware dongle.
Of course, it has also numerous disadvantages:
if(dongle_ok()) { do_stuff() }
is an invitation for crackers to patch that over to if (1) { do_stuff() }
...For most programs, the disadvantages far outweigh the advantages; however, if you're making expensive, complex software (think "production plant control"), your clients are rather cavalier about licensing (in other words, "would buy a single copy (crack it if necessary) and run it on 50 machines if they could get away with it"), and lawsuits are impractical (take too long, you don't have much evidence, uncertain outcome), this may be useful. (I didn't say simple, did I?)
They save it wherever they can, secret files, secret registry keys. There are commercial products that offer this kind of protection, like asprotect, armadillo, etc.
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