Well, I know that in a duplex contract the service can send messages to the client, but I would like to know when that is really useful.
I have a common application that send request to the service to get data from the a database, insert data... etc. Also, I need to store files about 40MB in the database, so I need a good performance. For this reason, I would like to use the net.tcp binding with transfer mode streamed, but the problem is that a net.tcp duplex service can't use the streamed transfer mode.
So I think I have some options.
1.- study if I really need a duplex contract for this kind of application. Perhaps in a chat application, for example, it has more sense a duplex contract because the server perhaps need to notify to the client when a contact is connected... etc. But in a common client that access to a data base, is necessary a duple contract? what kind of operations would can need a duplex contract?
2.- Other option it's not to have a duplex contract, but implement a no duplex contract in the server and other single contract in the the client, so when a client connect to the service, the service receive the needed information to connect to the service of the client. But, is this a good way to avoid a duplex contract?
3.- Really for my application I need tcp instead of a duplex HTTP that allows a streamed transfer mode? What is the advantages of the tcp over the HTTP in terms of performance?
Thanks.
A duplex contract allows clients and servers to communicate with each other independently so that either can initiate calls to the other. The duplex contract is one of three message patterns available to Windows Communication Foundation (WCF) services. The other two message patterns are one-way and request-reply.
A duplex service contract is a message exchange pattern in which both endpoints can send messages to the other independently. A duplex service, therefore, can send messages back to the client endpoint, providing event-like behavior.
This is the WsDualHttpBinding. This binding is designed for use with Duplex Service contracts, which allows both the Services and clients to send and receive the messages.
You need duplex if you want to implement callback pattern. Callback means that client does not know when some event happens in server.
If you do not know when event happens you have two options to implement:
As you can see duplex/callback means that at some point server works as client (initiates communication) and this is a big game change.
WCF duplex communications may require special network configuration because in many cases network allows you to call external services (you work as client) but forbids external resources to call you (external service works as client). This is implemented for security purposes.
Returning to your questions:
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With