Having a code like this, I'm wondering if I ran this function a second time, which scenario will happen:
btn
inside will get wiped as well despite the event on them and life is good.btn
first, otherwise emptying the #deals
tag leads to a memory leak? Code:
function test(){
var row = $(this).closest('tr');
$(row).find('#deals').empty();
$(result).find('#tab li a').each(function() {
var btn = $('<a/>', {class: 'btn', href: '#'});
$(row).find('#deals').append(btn);
btn.click(function(event){
event.preventDefault();
...
});
});
}
Yes. The reference is being removed behind the scenes and the garbage collection also happens behind the scenes. It is a good idea to remove event listeners when you don't need them. Apps that keep recreating event listeners without removing them is a potential source of memory leaks.
You normally can't tell whether an object has been garbage collected by using some reference to the object–because once you have a reference to the object, it won't be garbage collected. You can instead create a weak reference to an object using the WeakReference object.
The Garbage Collector in Unity is an automatic process that safeguards against memory leaks by removing unused data from the heap. When the managed heap fills up, meaning that there isn't a space big enough for a new allocation of data, the garbage collector will run to try to make room for it.
We have three ways to achieve same - 1) Increasing the Heap -Eden space size . 2) Create Singleton class with Static reference . 3) Override finalize() method and never let that object dereference.
You don't have to unsuscribe :
To avoid memory leaks, jQuery removes other constructs such as data and event handlers from the child elements before removing the elements themselves.
(from the documentation)
No memory leak.
As you can see in jQuery source, it takes care of cleaning everything up.
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