What is the effect of calling Thread.CurrentThread.Join(), and if/when would it make sense to call it?
What is the effect of calling Thread.CurrentThread.Join()
You will block the execution of the current thread, and effectively dead lock it. It will cause the current thread to block until the current thread finishes, which will never happen.
, and if/when would it make sense to call it?
It really doesn't make sense to do this. You should never call this method in this manner.
On a side note, since you're using .NET 4, I would recommend avoiding using Thread.Join
in general. Using the new Task
/Task<T>
classes is far nicer in many ways, as you can easily attach continuations (or always call Task.Wait()
if you truly need to block).
Was it really
CurrentThread.Join()
that you saw in real code - which I kind of doubt, unless it's some hack to prevent other threads to join on the current thread - or was it
CurrentThread.Join(someTimeout)
The latter is equivalent to
Thread.Sleep(someTimeout)
except that joining on the current thread allows message pumping to continue if you are in a GUI / COM situation.
It actually make sense in world of observable. Lets say you have a queue listener in main and you want to keep main thread running forever. Instead of doing while(true) and put your code in the loop, last line you can write this. This way current thread will also be parent thread for other threads spawned within the application. Think of it as entry point for app.
No, CurrentThread.Join() makes no sense
This could make your program stop running, making the thread A wait for thread A for example.
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