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When does a dynamically loaded JavaScript library become available?

I wrote JavaScript library to use FileSaver.js and its associated libraries. However, I don't want to always load FileSaver.js whenever someone wants to use my library. And I don't want to force them to load all the various FileSaver related JavaScript libraries with script tags themselves (or even load one of mine which would do that).

Instead, what I'd prefer is something like this. When they call my createImage function, it first does the following:

function createImage(image, name) {
  if (typeof(saveAs) !== 'function') {
    var element = document.createElement('script');
    element.async = false;
    element.src = 'FileSaver.js';
    element.type = 'text/javascript';
    (document.getElementsByTagName('head')[0]||document.body).appendChild(element);
  }
  // now do the saveImage code
}

Problem is, after the above, the saveAs function is still not defined. It's only after my createImage completes is the saveAs function finally defined.

like image 339
at. Avatar asked Nov 04 '13 01:11

at.


2 Answers

the Holistic solution is to use a module system. AMD is (in-my-just-an-observation-please-dont-start-a-holy-war-opinion) probably the most commonly used system for browser async code loading. AMD is just a spec, but something like require.js is a very popular tool for using AMD modules.

The idea being that you can define dependencies between your modules, and require.js will go fetch them if need be. The general idea is to mimic the import/namespace functionality of other languages (like java, C#, or python). "code sharing" i think is the term?

simply put you have all your code in a callback function that runs once the dependencies are loaded, so you can be sure the needed objects and methods are present.

update 2015

just an addendum. while the info above is still correct, front end code management is moving quickly toward solutions like Webpack and Browserify, which bundle and concatenate code of any module type and both have dynamic code loading capabilities (webpack calls this code splitting). That coupled with the exponential growth of npm for dependency management is beginning to make AMD less relevant.

like image 52
monastic-panic Avatar answered Sep 23 '22 16:09

monastic-panic


Alright, what you need to do is listen for the script to finish loading. Unfortunately there are some bugs with this code for ie<7.

This is the way Mootools Asset.javascript loads scripts and calls a callback when its complete:

var loadScript = function (source, properties) {
    properties || (properties = {});
    var script = document.createElement('script');
    script.async = true;
    script.src = source;
    script.type = 'text/javascript';
    var doc = properties.document || document, load = properties.onload || properties.onLoad;
    return delete properties.onload, delete properties.onLoad, delete properties.document, 
    load && (script.addEventListener ? script.addEventListener("load", load) : script.attachEvent("readystatechange", function() {
        [ "loaded", "complete" ].indexOf(this.readyState) >= 0 && load.call(this);
    })), script.set(properties).appendChild(doc.head);
}

Now in loadImage you can load the file library as follows:

function createImage(image, name) {
  function createImg() {
      // now do the saveImage code
  }
  if (typeof(saveAs) !== 'function') {
     loadScript("FileSaver.js", {onLoad: createImg});//load library
  }
  else {
     createImg();
  }
}

Should work on most browsers.

like image 40
megawac Avatar answered Sep 22 '22 16:09

megawac