While we are having onStart method, what is the purpose of onRestart method?
@Override
protected void onStart() {
super.onStart();
}
@Override
protected void onRestart() {
super.onRestart();
}
onPause. Called when the Activity is still partially visible, but the user is probably navigating away from your Activity entirely (in which case onStop will be called next). For example, when the user taps the Home button, the system calls onPause and onStop in quick succession on your Activity .
An Android activity goes through six major lifecycle stages or callbacks. These are: onCreate() , onStart() , onResume() , onPause() , onStop() , and onDestroy() . The system invokes each of these callbacks as an activity enters a new state.
As onCreate() of an Activity is called only once, this is the point where most initialization should go: calling setContentView(int) to inflate the activity's UI, using findViewById to programmatically interact with widgets in the UI, calling managedQuery(android.
onPause() and onStop() will not be invoked if finish() is called from within the onCreate() method. This might occur, for example, if you detect an error during onCreate() and call finish() as a result. In such a case, though, any cleanup you expected to be done in onPause() and onStop() will not be executed.
Here is the activity lifecycle there is your onStart()
and onRestart()
methods with explanations
more info here
One case of onRestart()
being called is when user presses home button and comes to launcher screen. In this case, activity is not destroyed and pause/stop events are fired. When user opens your app again, onRestart()
for that activity is called before onStart()
. You can find example here.
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