I'm working in a context where nVidia GPU's are implied, which leads me to using the "half" (binary16, low precision floating-point number) type. However, I don't know to which type this translates in C#. Any idea?
http://en.wikipedia.org/wiki/Half_precision_floating-point_format
Prior to .NET 5.0, .NET doesn't support "half" as a basic type. However, there are libraries providing conversion routines.
.NET 5 includes System.Half
to represent the IEEE 754-2008 binary16
floating point data type. There's no C# type for it (yet), though.
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