I use the "bool" type for variables as I was used to in C++, and I try to put the values of functions or properties I expect to be boolean into my variable. However I often encounter cases where the result type is "bool?" and not "bool" and the implicit casting fails.
What is the difference between the two and when is each used? Also, should I use "bool?" as the type for my variable? Is this the best practice?
In computer science, the Boolean (sometimes shortened to Bool) is a data type that has one of two possible values (usually denoted true and false) which is intended to represent the two truth values of logic and Boolean algebra.
Boolean values and operations C++ is different from Java in that type bool is actually equivalent to type int. Constant true is 1 and constant false is 0. It is considered good practice, though, to write true and false in your program for boolean values rather than 1 and 0.
bool is a keyword that is used to declare a variable which can store Boolean values true or false. It is an alias of System. Boolean. Bool Keyword occupies 1 byte (8 bits) in the memory. There are only two possible values of bool i.e. true or false.
The bool type keyword is an alias for the . NET System. Boolean structure type that represents a Boolean value, which can be either true or false . To perform logical operations with values of the bool type, use Boolean logical operators.
The ?
symbol after a type is only a shortcut to the Nullable type, bool?
is equivalent to Nullable<bool>
.
bool
is a value type, this means that it cannot be null
, so the Nullable type basically allows you to wrap value types, and being able to assign null
to them.
bool?
can contain three different values: true
, false
and null
.
Also, there are no short-circuiting operators (&& ||) defined for bool?
Only the logical AND, inclusive OR, operators are defined and they behave like this:
x y x & y x | y true true true true true false false true true null null true false true false true false false false false false null false null null true null true null false false null null null null null
The Nullable type is basically a generic struct, that has the following public properties:
public struct Nullable<T> where T: struct { public bool HasValue { get; } public T Value { get; } }
The HasValue
property indicates whether the current object has a value, and the Value
property will get the current value of the object, or if HasValue is false, it will throw an InvalidOperationException.
Now you must be wondering something, Nullable is a struct, a value type that cannot be null, so why the following statement is valid?
int? a = null;
That example will compile into this:
.locals init (valuetype [mscorlib]System.Nullable`1<int32> V_0) IL_0000: ldloca.s V_0 IL_0002: initobj valuetype [mscorlib]System.Nullable`1<int32>
A call to initobj, which initializes each field of the value type at a specified address to a null reference or a 0 of the appropriate primitive type.
That's it, what's happening here is the default struct initialization.
int? a = null;
Is equivalent to:
Nullable<int> a = new Nullable<int>();
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