for /f "tokens=*" %%a in ('find /v ":" "%appdata%\gamelauncher\options.txt" ^| find "menu=a"') do ( set usemenu=a )
for /f "tokens=*" %%a in ('find /v ":" "%appdata%\gamelauncher\options.txt" ^| find "menu=b"') do ( set usemenu=b )
for /f "tokens=*" %%a in ('find /v ":" "%appdata%\gamelauncher\options.txt" ^| find "menu=c"') do ( set usemenu=c )
Right, in this code (which may not work, that what i'm trying to find out) we have this "%%a" in that 'for' command.
First, whats the difference between %variable% and %%a?
Second, can someone explain the 'for' command to me? I have Google'd it way too much and all the explanations seem way to complicated...
What I am trying to do is pull a variable from options.txt, so i can change the menu style of my game launcher. there are 3 styles (a, b and c), so if the options.txt reads "menu=a" how can i get it to set a variable like %usemenu% to the value of a?
Thanks for any help in advance!
%%a are special variables created by the for command to represent the current loop item or a token of a current line. for is probably about the most complicated and powerful part of batch files. If you need loop, then in most cases for has you covered.
Advertisements. There are two types of variables in batch files. One is for parameters which can be passed when the batch file is called and the other is done via the set command.
Delayed environment variable expansion allows you to use a different character (the exclamation mark) to expand environment variables at execution time.
Batch file in Windows and other operating systems Microsoft's Windows operating system typically uses the . bat filename extension for batch files. However, other types of batch files are also available in Windows, including: *.
%variable%
are environment variables. They are set with set
and can be accessed with %foo%
or !foo!
(with delayed expansion if enabled). %%a
are special variables created by the for
command to represent the current loop item or a token of a current line.
for
is probably about the most complicated and powerful part of batch files. If you need loop, then in most cases for
has you covered. help for
has a summary.
You can
for %x in (*.txt) do ...
for /l %x in (1, 1, 15) do...
(the arguments are start, step and end)for %x in (a, b, c) do ...
for /f %x in (foo.txt) do ...
for /f "tokens=2,3* delims=," %x in (foo.txt) do ...
for /f %x in ('somecommand.exe') do ...
That's just a short overview. It gets more complex but please read the help for that.
Variables of the form %%a
(or %a
if for
is used outside of batch files) are very similar to arguments to batch files and subroutines (%1
, %2
, ...). Some kinds of expansions can be applied to them, for example to get just the file name and extension if the variable represents a file name with path you can use %%~nxa
. A complete overview of those is given in help for
.
On the other hand, environment variables have other kinds of special things. You can perform replacements in them via %foo:a=b%
would result in %foo%
except that every a
is replaced by a b
. Also you can take substrings: %foo:~4,2%
. Descriptions of those things can be found in help set
.
As to why %variables%
and %%a
are different things that's a bit hard to answer and probably just a historical oddity. As outlined above there is a third kind of variable, %1
, etc. which are very similar to those used in for
and have existed for longer, I guess. Since environment variables are a bit unwieldy to use in for
due to blocks and thus heavy reliance on delayed expansion the decision probably was made to use the same mechanisms as for arguments instead of environment variables.
Also environment variables could be more expensive, given that the process has a special “environment” block of memory where they are stored in variable=value␀
pairs, so updating environment variables involves potentially copying around a bit of memory while the other kind of variables could be more lightweight. This is speculation, though.
As for your problem, you don't really need for
here:
find /v ":" "%appdata%\gamelauncher\options.txt" | find "menu=a" && set usemenu=a
This will only run the set
if the preceding command was successful, i.e. menu=a
was found. This should be considerably easier than for
. From what I read you're trying to look whether menu=a
exists in a line that does not contain a colon and in that case usemenu
should be set to a
, right? (And likewise for b
and c
. You could try coaxing for
into doing that by looping over the lines of the file or output and tokenizing appropriately to figure out the value of menu
but depending on the format of the lines this can be tricky. If what you have there works in theory then you should simply stick to that. You can however use a loop around it to avoid having to repeat the same line three times for a
, b
and c
:
for %%X in (a b c) do (
find /v ":" "%appdata%\gamelauncher\options.txt" | find "menu=%%X" && set usemenu=%%X
)
If the file you are parsing is simple, however, with just name=value
pairs in each line where : foo
would be a comment, then you could use for
as well:
for /f "tokens=1,* eol=: delims==" %%A in (%appdata%\gamelauncher\options.txt) do (
if "%%A"=="menu" set usemenu=%%B
)
But that depends a little on the exact format of the file. Above snippet would now read the file line by line and for each line would discard everything after a colon (the eol=:
option), use the equals sign as a token delimiter and capture two tokens: The part before the first =
and everything after it. The tokens are named starting with %%A
so the second one is implicitly %%B
(again, this is explained in help for
). Now, for each line we examine the first token and look whether it's menu
and if so, assign its value to the usemenu
variable. If you have a lot of possible options to support this is certainly easier to maintain :-).
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