There have been many times on StackOverflow where a user asks a question like this...
I have a main
JPanel
that contains a childJPanel
. When the user clicks a button, the childJPanel
should change to a differentJPanel
. How can I achieve this.
More often than not, the user has actually tried to implement this problem, but can't get it working.
Whenever I answer this question, I tell them to do something like this (put simply)...
JPanel myFrame = new JPanel();
myFrame.remove(oldPanel);
myFrame.add(newPanel);
I see this as quite a legitimate answer, and I personally have used this in many of my own Java projects without problem. However, I always get downvotes for my answer, and everyone just says "Use a CardLayout
".
So my question is, why is everyone so fascinated with CardLayout
, to the point where my answer deserves a downvote? Why should I choose to use a CardLayout
rather than adding/removing panels using my code above?
As a further question, would you still be suggesting CardLayout
for interfaces that have dynamic JPanels. For example, most of my programs implement a custom plugin framework where there could be many hundreds of JPanels
, but I only load and display the panels as they are actually required. For the normal use of the program, most of the panels would never actually be loaded or required. For this type of scenario, would my coding approach be the best solution, as I understand that CardLayout
would require me to actually create all of the JPanels
even though most will never be used?
A CardLayout object is a layout manager for a container. It treats each component in the container as a card. Only one card is visible at a time, and the container acts as a stack of cards. The first component added to a CardLayout object is the visible component when the container is first displayed.
The CardLayout class manages two or more components (usually JPanel instances) that share the same display space. When using the CardLayout class, let the user choose between the components by using a combo box.
The Java CardLayout class manages the components in such a manner that only one component is visible at a time. It treats each component as a card that is why it is known as CardLayout.
If you want to switch between two panels add those panels into another JPanel and use cardLayout. Then, before adding a JPanel remove the current one. Like this: parentPanel.
next()
and prev()
methods.Map<String, Component>
for this purpose as it's already there for you. I've not infrequently used enums for this.repaint()
and revalidate()
when swapping components.I can't explain the reason for a down-vote though, unless they're upset you didn't mention the need to remember to call repaint()
and revalidate()
when swapping components. You'll have to ask the down-voter if they are brave enough to respond.
CardLayout
has been thoroughly tested and proven to work. It correctly acquires the component-tree lock and performs component validation in order to ensure that nothing can go wrong. Your solution, while it may work most of the time, will fail under certain circumstances.
This all boils to reinventing the wheel: Why would you want to when such a time-tested class is already available?
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