I've been studying Android especially View system. I have a question differences between them but there is no documents or references in my mother language. So I want to know from you guys.
android.view.TextureView. A TextureView can be used to display a content stream, such as that coming from a camera preview, a video, or an OpenGL scene. The content stream can come from the application's process as well as a remote process. TextureView can only be used in a hardware accelerated window.
Provides a dedicated drawing surface embedded inside of a view hierarchy. You can control the format of this surface and, if you like, its size; the SurfaceView takes care of placing the surface at the correct location on the screen.
TextureView
A TextureView can be used to display a content stream. Such a content stream can for instance be a video or an OpenGL scene.
Example :
https://github.com/dalinaum/TextureViewDemo
Document:
http://developer.android.com/reference/android/view/TextureView.html
SurfaceView
Provides a dedicated drawing surface embedded inside of a view hierarchy.
Examples :
http://www.mindfiresolutions.com/Using-Surface-View-for-Android-1659.php
http://blog.wisecells.com/2012/06/04/surface-view-android/
Document:
http://developer.android.com/reference/android/view/SurfaceView.html
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