I need to concatenate 3 files using C#. A header file, content, and a footer file, but I want to do this as cool as it can be done.
Cool = really small code or really fast (non-assembly code).
I support Mehrdad Afshari on his code being exactly same as used in System.IO.Stream.CopyTo. I would still wonder why did he not use that same function instead of rewriting its implementation.
string[] srcFileNames = { "file1.txt", "file2.txt", "file3.txt" };
string destFileName = "destFile.txt";
using (Stream destStream = File.OpenWrite(destFileName))
{
foreach (string srcFileName in srcFileNames)
{
using (Stream srcStream = File.OpenRead(srcFileName))
{
srcStream.CopyTo(destStream);
}
}
}
According to the disassembler (ILSpy) the default buffer size is 4096. CopyTo function has got an overload, which lets you specify the buffer size in case you are not happy with 4096 bytes.
void CopyStream(Stream destination, Stream source) {
int count;
byte[] buffer = new byte[BUFFER_SIZE];
while( (count = source.Read(buffer, 0, buffer.Length)) > 0)
destination.Write(buffer, 0, count);
}
CopyStream(outputFileStream, fileStream1);
CopyStream(outputFileStream, fileStream2);
CopyStream(outputFileStream, fileStream3);
If your files are text and not large, there's something to be said for dead-simple, obvious code. I'd use the following.
File.ReadAllText("file1") + File.ReadAllText("file2") + File.ReadAllText("file3");
If your files are large text files and you're on Framework 4.0, you can use File.ReadLines
to avoid buffering the entire file.
File.WriteAllLines("out", new[] { "file1", "file2", "file3" }.SelectMany(File.ReadLines));
If your files are binary, See Mehrdad's answer
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