I'm fairly new to Qt, and I'm using the new Nokia Qt SDK beta and I'm working to develop a small application for my Nokia N900 in my free time. Fortunately, I was able to set up everything correctly, and also to run my app on the device.
I've learned C++ in school, so I thought it won't be so difficult. I use Qt Creator as my IDE, because it doesn't work with Visual Studio.
I also wish to port my app to Symbian, so I have run the emulator a few times, and I also compile for Windows to debug the most evil bugs. (The debugger doesn't work correctly on the device.)
I come from a .NET background, so there are some things that I don't understand.
When I hit the build button, Qt Creator generates a bunch of files to my project directory:
moc_*.cpp
files - what is their purpose?*.o
files - I assume these are the object code*.rss
files - I don't know their purpose, but they definitely don't have anything to do with RSSMakefile
and Makefile.Debug
- I have no ideaAppName
(without extension) - the executable for Maemo, and AppName.sis
- the executable for Symbian, I guess?AppName.loc
- I have no ideaAppName_installer.pkg
and AppName_template.pkg
- I have no ideaqrc_Resources.cpp
- I guess this is for my Qt resources(where AppName
is the name of the application in question)
I noticed that these files can be safely deleted, Qt Creator simply regenerates them. The problem is that they pollute my source directory. Especially because I use version control, and if they can be regenerated, there is no point in uploading them to SVN.
So, what the exact purpose of these files is, and how can I ask Qt Creator to place them into another directory?
What Rob recommended seems to be the most convenient solution, but I marked Kotti's answer accepted, because he provided me with the best explanation about how Qt's build mechanism works.
It seems that neither the Maemo nor the Symbian toolchain supports shadow builds as of yet, so I use these in my project file to solve the situation:
DESTDIR = ./NoSVN
OBJECTS_DIR = ./NoSVN
MOC_DIR = ./NoSVN
RCC_DIR = ./NoSVN
UI_HEADERS_DIR = ./NoSVN
QtCreator is stable enough and a comfortable IDE, although compile/debug cycles are slower on Windows than with Visual Studio. It doesn't have all the fancy features Visual Studio offers, but after using it for a while I just realized I wasn't missing them.
For Qt Creator from Qt 5.6 Go in the "Projects part on the left and then in the "Build & Run" tab. Here you have a "Command line arguments" edit where you can put all parameters you want to pass to your app. if you have a ';' in one of your params, put a '\' before it.
Not a fully answer to your question, but just part of it :) Also, it's googlable.
Guess that if you develop in C++, you should know what does Makefile
stand for. Also I think the .loc
file is generally a file with localized strings / content.
(source: thelins.se)
Comparing the C++ build system to the Qt build system, you can see that the C++ build system, (the gray boxes), are left unmodified. We are still building C++ code here. However, we add more sources and headers. There are three code generators involved here:
The meta-object compiler (moc in the illustration) – the meta-object compiler takes all classes starting with the Q_OBJECT macro and generates a moc_*.cpp C++ source file. This file contains information about the class being moc’ed such as class name, inheritance tree, etc, but also implementation of the signals. This means that when you emit a signal, you actually call a function generated by the moc.
The user interface compiler (uic in the illustration) – The user interface compiler takes designs from Designer and creates header files. These header files are then included into source files as usual, making it possible to call setupUi to instanciate a user interface design.
The Qt resource compiler (rcc in the illustration) – The resource compiler is something we have not talked about yet. It makes it possible to embedd images, text files, etc into your executable, but still to access them as files. We will look at this later, I just want to include it in this picture where it belongs.
I hope this illustration clarifies what Qt really does to add new nice keywords to C++. If you are curious – feel free to read some of the generated files. Just don’t alter them – they are regenerated each time you build your application.
If you are using QtCreator, the moc files are generated in the debug and release sub-directories of your project directory. The uic files are stored in the root of the project directory. The rcc files are generally boring, but I’m sure that you can find them in your project directory hierarcy somewhere.
Edit: You don't have to include these files into your SVN. This is pretty the same crap as commiting .ncb
, .pdb
and other temporary files. Every time you change something in your Qt application, these temporary files get regenerated as an update to your changes, so there is no sense to commit them to SVN.
You can tell qmake (and therefore QtCreator) to put the generated files elsewhere by adding the following to your .pro file for the project
UI_DIR = .ui
MOC_DIR = .moc
OBJECTS_DIR = .obj
This would put all ui files in the .ui directory, moc files in the .moc director and all .o files in the .obj directory. (Of course you can change these as you like)
The relevant help for qmake is at: http://doc.qt.io/archives/4.6/qmake-variable-reference.html#moc-dir
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