Why are static methods supported from Java 8? What is the difference between the two lines in main method in below code?
package sample; public class A { public static void doSomething() { System.out.println("Make A do something!"); } } public interface I { public static void doSomething() { System.out.println("Make I do something!"); } } public class B { public static void main(String[] args) { A.doSomething(); //difference between this I.doSomething(); //and this } }
As we can see above, I is not even implemented in B. What purpose would it serve to have a static method in an interface when we can write the same static method in another class and call it? Was it introduced for any other purpose than modularity. And by modularity, I mean the following:
public interface Singable { public void sing(); public static String getDefaultScale() { return "A minor"; } }
Just to put like methods together.
The static keyword is used to create methods that will exist independently of any instances created for the class. Static methods do not use any instance variables of any object of the class they are defined in.
Static methods provide default methods that implementing classes do not to override. Its particularly useful if the the method logic is replicated across all the implementations. Your example is useful, say classes PopSong and RockSong can implement it and both would have default scale as A minor.
A static method has two main purposes: For utility or helper methods that don't require any object state. Since there is no need to access instance variables, having static methods eliminates the need for the caller to instantiate the object just to call the method.
Java 8 introduced default and static methods in interfaces. This feature enables us to add new functionality in the interfaces without breaking the existing contract of the implementing classes.
In the past, if you had an interface Foo
and wanted to group interface-related utils or factory methods, you would need to create a separate utils class FooUtils
and store everything there.
Those classes would not have anything in common other than the name, and additionally, the utils class would need to be made final
and have a private constructor to forbid unwanted usage.
Now, thanks to the interface static methods, you can keep everything in one place without creating any additional classes.
It's also important to not forget all good practices and not throw everything mindlessly to one interface class - as pointed out in this answer
There are mainly two reasons for static method inside interfaces: create instances
of those interfaces (and the code is clearly where it has to be); like Predicate::isEqual
that would create a Predicate
based provided Object; or Comparator::comparing
, etc. And the second reason would be utility methods
that are general per all those types; like Stream::of
Still an interface has to be clear and does not have to create additional clutter in the API. Even the jdk code has Collectors
- static factory methods, but a Collector
interface at the same time for example. Those methods could be merged into Collector
interface, but that would make the interface more clunky than it has to be.
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