I'm using the alpha version of react supporting hooks, and want to validate my approach to updating the text in a component after an interval without rendering the component more times than needed when a prop changes.
EDIT: For clarity - this component is calling
moment(timepoint).fromNow()
within theformatTimeString
function (docs here), so the update isn't totally unneccessary, I promise!
I previously had:
const FromNowString = ({ timePoint, ...rest }) => {
const [text, setText] = useState(formatTimeString(timePoint));
useEffect(() => {
setText(formatTimeString(timePoint));
let updateInterval = setInterval(
() => setText(formatTimeString(timePoint)),
30000
);
return () => {
clearInterval(updateInterval);
};
}, [timePoint]);
// Note the console log here is so we can see when renders occur
return (
<StyledText tagName="span" {...rest}>
{console.log('render') || text}
</StyledText>
);
};
This "works" - the component correctly updates if the props change, and the component updates at each interval, however on mounting, and when a prop changes, the component will render twice.
This is because useEffect
runs after the render that results when the value of timePoint
changes, and inside my useEffect
callback I'm immediately calling a setState
method which triggers an additional render.
Obviously if I remove that call to setText
, the component doesn't appear to change when the prop changes (until the interval runs) because text
is still the same.
I finally realised I could trigger a render by setting a state variable that I didn't actually need, like so:
const FromNowString = ({ timePoint, ...rest }) => {
// We never actually use this state value
const [, triggerRender] = useState(null);
useEffect(() => {
let updateInterval = setInterval(() => triggerRender(), 30000);
return () => {
clearInterval(updateInterval);
};
}, [timePoint]);
return (
<StyledText tagName="span" {...rest}>
{console.log("render") || formatTimeString(timePoint)}
</StyledText>
);
};
This works perfectly, the component only renders once when it mounts, and once whenever the timePoint
prop changes, but it feels hacky. Is this the right way of going about things, or is there something I'm missing?
I think this approach seems fine. The main change I would make is to actually change the value each time, so that it is instead:
const FromNowString = ({ timePoint, ...rest }) => {
const [, triggerRender] = useState(0);
useEffect(() => {
const updateInterval = setInterval(() => triggerRender(prevTriggerIndex => prevTriggerIndex + 1), 30000);
return () => {
clearInterval(updateInterval);
};
}, [timePoint]);
return (
<StyledText tagName="span" {...rest}>
{console.log("render") || formatTimeString(timePoint)}
</StyledText>
);
};
I have two reasons for suggesting this change:
setState
reliably triggers a re-render (and React is unlikely to change this since it would break too much), it would be reasonable for someone looking at this code to wonder "Does React guarantee a re-render if a setState
call doesn't result in any change to the state?" The main reason setState
always triggers a re-render even if unchanged is because of the possibility of calling setState
after having done mutations to the existing state, but if the existing state is null and nothing is passed in to the setter, that would be a case where React could know that state has not changed since the last render and optimize for it. Rather than force someone to dig into React's exact behavior or worry about whether that behavior could change in the future, I would do an actual change to the state.If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
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