Lambdas are nice, as they offer brevity and locality and an extra form of encapsulation. Instead of having to write functions which are only used once you can use a lambda.
While wondering how they worked, I intuitively figured they are probably only created once. This inspired me to create a solution which allows to restrict the scope of a class member beyond private to one particular scope by using the lambda as an identifier of the scope it was created in.
This implementation works, although perhaps overkill (still researching it), proving my assumption to be correct.
A smaller example:
class SomeClass { public void Bleh() { Action action = () => {}; } public void CallBleh() { Bleh(); // `action` == {Method = {Void <SomeClass>b__0()}} Bleh(); // `action` still == {Method = {Void <SomeClass>b__0()}} } }
Would the lambda ever return a new instance, or is it guaranteed to always be the same?
Lambda expression is an anonymous method that you can use to create delegates or expression tree types. Microsoft introduced Lambda Expression in C# 3.0 sometime in 2007. Most of the time, anonymous methods are confused with lambda expression by many developers.
Again, lambdas are just delegates, which means that they can be used as an event handler without any problems, as the following code snippet illustrates. The += operator in this context is used to subscribe to an event.
In C++11 and later, a lambda expression—often called a lambda—is a convenient way of defining an anonymous function object (a closure) right at the location where it's invoked or passed as an argument to a function.
A lambda expression is a function or subroutine without a name that can be used wherever a delegate is valid. Lambda expressions can be functions or subroutines and can be single-line or multi-line. You can pass values from the current scope to a lambda expression. The RemoveHandler statement is an exception.
It's not guaranteed either way.
From what I remember of the current MS implementation:
EDIT: The relevant text of the C# 4 spec is in section 6.5.1:
Conversions of semantically identical anonymous functions with the same (possibly empty) set of captured outer variable instances to the same delegate types are permitted (but not required) to return the same delegate instance. The term semantically identical is used here to mean that execution of the anonymous functions will, in all cases, produce the same effects given the same arguments.
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