For an iPad-only app or a universal app, the "Requires full screen"
option tells Xcode/iOS whether the app supports iPad multitasking feature introduced in iOS 9. But the "Requires full screen"
option is also present if it's an iPhone-only app. In this case, what is the impact of this option?
Full screen mode allows you to watch videos that take up your entire screen. iPhone & iPad AndroidComputer. More. More.
Open up a project in Xcode and click on the device near the Run ▶ button at the top left of your Xcode screen. Plug your iPhone into your computer. You can select your device from the top of the list. Unlock your device and (⌘R) run the application.
It sounds like you may have Portrait Orientation Lock enabled. You can disable this in the Control Center by swiping down from the top right corner of your screen. You'll see a lock with a circled arrow around it. Find more information here: Rotate the screen on your iPhone or iPod touch.
There is no impact at all. Apple engineers thinks that its not required to hide, or may be Plus phones will get landscape slide over in later iOS versions :)
From the documentation:
To opt out of being eligible to participate in Slide Over and Split View, add the UIRequiresFullScreen
key to your Xcode project’s Info.plist file and apply the Boolean value YES.
Normally, you would need to support both portrait and landscape orientation in your app.If your app is landscape only or portrait only, then the app validation fails with:
warning: All interface orientations must be supported unless the app requires full screen.
And as KingofBliss noted, setting this to YES will also stop your app from running in a split view.
It is a useful setting for games that run full screen in landscape only.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With