What is the difference between the override
and new
keywords in C# when defining methods in class hierarchies?
The override modifier is required to extend or modify the abstract or virtual implementation of an inherited method, property, indexer, or event. An override method provides a new implementation of the method inherited from a base class.
The override keyword serves two purposes: It shows the reader of the code that "this is a virtual method, that is overriding a virtual method of the base class." The compiler also knows that it's an override, so it can "check" that you are not altering/adding new methods that you think are overrides.
The difference between override and new is that override extend the method of base class with new definition but new hides the method of base class.
The override keyword is used to extend or modify a virtual/abstract method, property, indexer, or event of base class into a derived class. The new keyword is used to hide a method, property, indexer, or event of base class into derived class.
The following page summarizes your question very nicely.
Knowing When to Use Override and New Keywords
Summary
Override: When a method of a base class is overridden in a derived class, the version in the derived class is used, even if the calling code didn't "know" that the object was an instance of the derived class.
New: If you use the new keyword instead of override, the method in the derived class doesn't override the method in the base class, it merely hides it.
If you don't specify either new or overrides, the resulting output is the same as if you specified new, but you'll also get a compiler warning (as you may not be aware that you're hiding a method in the base class method, or indeed you may have wanted to override it, and merely forgot to include the keyword).
Override: used with virtual/abstract/override type of method in base class
New: when base class has not declared method as virtual/abstract/override
new
will shadow the method with a completely new method (which may or may not have the same signature) instead of overriding it (in which case the new method must have the same signature), meaning that polymorphism won't work. For example, you have these classes:
class A { public virtual int Hello() { return 1; } } class B : A { new public int Hello(object newParam) { return 2; } } class C : A { public override int Hello() { return 3; } }
If you do this:
A objectA; B objectB = new B(); C objectC = new C(); Console.WriteLine(objectB.Hello(null)); // 2 Console.WriteLine(objectC.Hello()); // 3 objectA = objectB; Console.WriteLine(objectA.Hello()); // 1 objectA = objectC; Console.WriteLine(objectA.Hello()); // 3
Since you can define new method signatures with new
, it's impossible for the compiler to know that the instance of A
is actually an instance of B
and the new method B
defines should be available. new
can be used when the parent object's method, property, field or event is not declared with virtual
, and because of the lack of virtual
the compiler won't “look up” the inherited method. With virtual
and override
, however, it works.
I would strongly recommend you avoid new
; at best, it’s confusing, because you’re defining a method with a name that could be recognized as something else, and at worst, it can hide mistakes, introduce seemingly impossible bugs, and make extending functionality difficult.
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