I'm trying to identify which OSX application is currently active. I understand that in OSX 10.5, this could be done with:
[[NSWorkspace sharedWorkspace] activeApplication]
however, this has been deprecated in 10.6+.
The apple developers documentation states that this should be done through the 'active' property of the NSRunningApplication object. I thought one way to approach this might be to get the list of all running applications through
[[NSWorkspace sharedWorkspace] runningApplications]
and then loop through, checking the 'active' property of each application. However, the following test code doesn't behave as I expected: when compiled and run from Terminal.app, only the "terminal" app is ever marked as active, regardless of whether I select a different application.
#import <Foundation/Foundation.h>
#import <AppKit/NSRunningApplication.h>
#import <AppKit/NSWorkspace.h>
int main(int argc, char *argv[]) {
while(1){
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
NSString *currApp;
NSArray *runningApps;
runningApps = [[NSWorkspace sharedWorkspace] runningApplications];
for (id currApp in runningApps) {
if ([currApp isActive])
NSLog(@"* %@", [currApp localizedName]);
else
NSLog(@" %@", [currApp localizedName]);
}
sleep(1);
[pool release];
}
return 0;
}
What am I doing wrong? Have I misunderstood how the "active" property works?
(Also, please feel free to criticise my Objective C code --- this is my first attempt at objective C, so I know it's likely to be hideously ugly to the trained eye! Please forgive me! :) Any suggestions welcome.)
Your problem is that your application is unable to receive any events from the system informing it that the current application has changed, and therefore it never updates the active property on the NSRunningApplication
instances. If I use the exact same code, but another app is active when I start running the code, it reports that application instead.
If instead you change your code to run the main thread's NSRunLoop
and use a 1-second timer, it should work.
Here's a quick example:
#import <Foundation/Foundation.h>
#import <AppKit/AppKit.h>
@interface Foo : NSObject
- (void)run;
@end
@implementation Foo
- (void)run {
for (NSRunningApplication *currApp in [[NSWorkspace sharedWorkspace] runningApplications]) {
if ([currApp isActive]) {
NSLog(@"* %@", [currApp localizedName]);
} else {
NSLog(@" %@", [currApp localizedName]);
}
}
NSLog(@"---");
}
@end
int main(int argc, char *argv[]) {
NSAutoreleasePool *p = [NSAutoreleasePool new];
Foo *foo = [[Foo new] autorelease];
NSTimer *timer = [NSTimer scheduledTimerWithTimeInterval:1.0f
target:foo
selector:@selector(run)
userInfo:nil
repeats:YES];
[[NSRunLoop mainRunLoop] run];
[p release];
}
Polling every second or so to find out the current application is inefficient, and is the wrong way to go about this. A much better approach it to simply set your process up to receive the NSWorkspaceDidActivateApplicationNotification
notification.
@interface MDAppController : NSObject <NSApplicationDelegate> {
NSRunningApplication *currentApp;
}
@property (retain) NSRunningApplication *currentApp;
@end
@implementation MDAppController
@synthesize currentApp;
- (id)init {
if ((self = [super init])) {
[[[NSWorkspace sharedWorkspace] notificationCenter] addObserver:self
selector:@selector(activeAppDidChange:)
name:NSWorkspaceDidActivateApplicationNotification object:nil];
}
return self;
}
- (void)dealloc {
[[[NSWorkspace sharedWorkspace] notificationCenter] removeObserver:self];
[super dealloc];
}
- (void)activeAppDidChange:(NSNotification *)notification {
self.currentApp = [[notification userInfo] objectForKey:NSWorkspaceApplicationKey];
NSLog(@"currentApp == %@", currentApp);
}
@end
int main(int argc, const char * argv[]) {
NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
[NSApplication sharedApplication];
MDAppController *appController = [[MDAppController alloc] init];
[NSApp setDelegate:appController];
[NSApp run];
[pool release];
return 0;
}
As of OS X 10.7 NSWorkspace
also has the convenient method:
- (NSRunningApplication *)frontmostApplication;
Also you could now use Grand Central dispatch calls to make repetitive calls with timeout.
Something like this:
- (void) checkFrontmostApp {
double delayInSeconds = 2.0;
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, (int64_t)(delayInSeconds * NSEC_PER_SEC));
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
NSRunningApplication* runningApp = [[NSWorkspace sharedWorkspace] frontmostApplication];
//do something
NSLog(@"frontmost app: %@", runningApp.bundleIdentifier);
[self checkFrontmostApp]; //'recursive' call
});
}
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