In order to find a good internship, I am engaged in answering these questions, There is one question which I am not clear what it says, I have never heard relevant information before, so I want to know What is progressive rendering?
The Progressive sampler is similar to the Bucket sampler, but instead of rendering the image in buckets, it renders the entire image progressively in passes. The advantage of this sampler is that you can see an image very quickly, and then let it refine for as long as necessary as additional passes are being computed.
Progressive Rendering. The concept of progressive rendering is simply to render a subset of items progressively and postpone the rendering of other items in the event loop. This allows the browser to smoothly and progressively render all the items.
Maya 2016. May 10 2016In-product view. Progressive rendering begins with a lower sampling rate and then progressively refines the number of samples towards the final result. Progressive rendering is most ideal for use with IPR rendering.
Progressive rendering is the name given to techniques used to render content for display as quickly as possible.
It used to be much more prevalent in the days before broadband internet but it's still useful in modern development as mobile data connections are becoming increasingly popular (and unreliable!)
Examples of such techniques :
This pertains to the idea of sending data in chunks when doing Server side rendering rather than all at once. The advantage is reduced TTFB (Time to first Byte) i.e. the time period between the browser making the HTTP request and it receiving the first byte.
See below 'JSConf' talk for a detailed explanation: https://www.youtube.com/watch?v=aRaQe9n1lPk
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