There are only 3 lines of code, and yet I'm having trouble fully grasping this:
Object.create = function (o) { function F() {} F.prototype = o; return new F(); }; newObject = Object.create(oldObject);
(from Prototypal Inheritance)
Object.create()
starts out by creating an empty function called F
. I'm thinking that a function is a kind of object. Where is this F
object being stored? Globally I guess.
Next our oldObject
, passed in as o
, becomes the prototype of function F
. Function (i.e., object) F
now "inherits" from our oldObject
, in the sense that name resolution will route through it. Good, but I'm curious what the default prototype is for an object, Object? Is that also true for a function-object?
Finally, F
is instantiated and returned, becoming our newObject
. Is the new
operation strictly necessary here? Doesn't F
already provide what we need, or is there a critical difference between function-objects and non-function-objects? Clearly it won't be possible to have a constructor function using this technique.
What happens the next time Object.create()
is called? Is global function F
overwritten? Surely it is not reused, because that would alter previously configured objects. And what happens if multiple threads call Object.create()
, is there any sort of synchronization to prevent race conditions on F
?
Object. create() method is used to create a new object with the specified prototype object and properties. Object. create() method returns a new object with the specified prototype object and properties.
A constructor is a special function that creates and initializes an object instance of a class. In JavaScript, a constructor gets called when an object is created using the new keyword. The purpose of a constructor is to create a new object and set values for any existing object properties.
1) Object.create() starts out by creating an empty function called F. I'm thinking that a function is a kind of object. Where is this F object being stored? Globally I guess.
No, it's stored on the local scope of the Object.create
function, each time you invoke Object.create
this function F
will be recreated.
You could even create a more memory-efficient implementation, by storing F
on a closure, and reuse it:
if (typeof Object.create !== "function") { Object.create = (function () { function F() {} // created only once return function (o) { F.prototype = o; // reused on each invocation return new F(); }; })(); }
2) Next our oldObject, passed in as o, becomes the prototype of function F. Function (i.e., object) F now "inherits" from our oldObject, in the sense that name resolution will route through it. Good, but I'm curious what the default prototype is for an object, Object? Is that also true for a function-object?
All objects have an internal property that builds the prototype chain, this property is known as [[Prototype]]
, it's an internal property, although some implementations let you access to it, like mozilla, with the obj.__proto__
property.
The default [[Prototype]]
when you create a new object, i.e. var obj = {};
is Object.prototype
.
All functions have a prototype
property, this property is used when a function is used as a Constructor, invoked with the new
operator.
A new object instance it's created behind the scenes, and this object [[Prototype]]
is set to its Constructor's prototype
property.
3) Finally, F is instantiated and returned, becoming our newObject. Is the "new" operation strictly necessary here? Doesn't F already provide what we need, or is there a critical difference between function-objects and non-function-objects? Clearly it won't be possible to have a constructor function using this technique.
Yes, the new
operator is essential in this method.
The new
operator is the only standard way to set the [[Prototype]]
internal property of an object, if you are curious about how it works, you can give a look to the [[Construct]]
internal operation.
What happens the next time Object.create() is called? Is global function F overwritten? Surely it is not reused, because that would alter previously configured objects. And what happens if multiple threads call Object.create(), is there any sort of synchronization to prevent race conditions on F?
The next time Object.create
is invoked, a new local F
function is instantiated only within the scope of the method call, you shouldn't worry about race conditions.
Note that this implementation hardly conforms the Object.create
described in the ECMAScript 5th Edition Specification, in that method, you could pass a property descriptor to initialize the object.
All browser vendors are implementing it (already available on Firefox 3.7 alphas, latest Wekit Nightly Builds and Chrome 5 Beta), so I would recommend you at least to check if a native implementation exist before overriding it.
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