I am really struggling here to get to grips with writing asynchronous JavaScript. Could you please provide an example of a simple JavaScript function which is asynchronous written in plain JavaScript (and not using Node.js or JQuery)
An asynchronous function is any function that delivers its result asynchronously – for example, a callback-based function or a Promise-based function. An async function is defined via special syntax, involving the keywords async and await . It is also called async/await due to these two keywords.
Asynchronous programming is a technique that enables your program to start a potentially long-running task and still be able to be responsive to other events while that task runs, rather than having to wait until that task has finished. Once that task has finished, your program is presented with the result.
Using ClosuresJavaScript can be asynchronous when it comes to execution. When an operation is completed, a callback has to be employed. This callback now has to run with the same execution context as its caller/parent.
Here's an example: Data may take long a long time to submit to a database. With asynchronous programming, the user can move to another screen while the function continues to execute. When a photo is loaded and sent on Instagram, the user does not have to stay on the same screen waiting for the photo to finish loading.
JavaScript itself is synchronous and single-threaded. You cannot write an asynchronous function; plain JS has no timing API. There will be no side-effects from parallel threads.
What you can do is use some APIs provided by your environment (Node.js, Webbrowser) that allow you to schedule asynchronous tasks - using timeouts, ajax, FileAPI, requestAnimationFrame
, nextTick
, WebWorkers, DOM events, whatever.
An example using setTimeout
(provided by the HTML Timing API):
window.setTimeout(function() {
console.log("World");
}, 1000);
console.log("Hello");
Update: Since ES6 there are promises as an asynchronous primitive built into plain JavaScript, so you can do
Promise.resolve("World").then(console.log); // then callbacks are always asynchronous
console.log("Hello");
However, on their own they're not really helpful when there is nothing you could wait for (such as a timeout). And they don't change anything about the threading model either, all execution is run-to-completion without any events interfering midway.
This is asynchronous:
setTimeout(function(){
console.log('1');
}, 2000);
console.log('2');
2 will be written to the console before 1. Because setTimeout is async.
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