Q1. What is a condVar in Java? If I see the code below, does a condition variable necessarily have to be within the 'mutex.acquire()' and 'mutex.release()' block?
public void put(Object x) throws InterruptedException {
mutex.acquire();
try {
while (count == array.length)
notFull.await();
array[putPtr] = x;
putPtr = (putPtr + 1) % array.length;
++count;
notEmpty.signal();
}
finally {
mutex.release();
}
}
I have three threads myThreadA, myThreadB, myThreadC running which call the same function commonActivity() which triggers the function myWorkReport() e.g.
public void myWorkReport(){
mutexMyWork.acquire();
try{
while(runMyWork){
doWork();
conditionMyWork.timedwait(sleepMyWork);
}
}
finally{
mutexMyWork.release()
}
}
public void commonActivity(){
try{
conditionMyWork.signal();
}finally{
//cleanup
}
}
public void myThreadA(){
mutexA.acquire();
try{
while(runningA){ //runningA is a boolean variable, this is always true as long as application is running
conditionA.timedwait(sleepA);
commonActivity();
}
}
finally{
mutexA.release();
}
}
public void myThreadB(){
mutexB.acquire();
try{
while(runningB){ //runningB is a boolean variable, this is always true as long as application is running
conditionB.timedwait(sleepB);
commonActivity();
}
}
finally{
mutexB.release();
}
}
public void myThreadC(){
mutexC.acquire();
try{
while(runningC){ //runningC is a boolean variable, this is always true as long as application is running.
conditionC.timedwait(sleepC);
commonActivity();
}
}
finally{
mutexC.release();
}
}
Q2. Is using timedwait a good practice. I could have achieved the same by using sleep(). If using sleep() call is bad, Why?
Q3. Is there any better way to do the above stuff?
Q4. Is it mandatory to have condition.signal() for every condition.timedwait(time);
Condition variables are synchronization primitives that enable threads to wait until a particular condition occurs. Condition variables are user-mode objects that cannot be shared across processes.
Condition variables are used to wait until a particular condition predicate becomes true. This condition predicate is set by another thread, usually the one that signals the condition.
A condition variable essentially is a container of threads that are waiting for a certain condition. Monitors provide a mechanism for threads to temporarily give up exclusive access in order to wait for some condition to be met, before regaining exclusive access and resuming their task.
The condition_variable class is a synchronization primitive used with a std::mutex to block one or more threads until another thread both modifies a shared variable (the condition) and notifies the condition_variable .
Q1) The best resource for this is probably the JavaDoc for the Condition class. Condition variables are a mechanism that allow you to test that a particular condition holds true before allowing your method to proceed. In the case of your example there are two conditions, notFull
and notEmpty
.
The put method shown in your example waits for the notFull
condition to become true before it attempts to add an element into the array, and once the insertion completes it signals the notEmpty
condition to wake up any threads blocked waiting to remove an element from the array.
...does a condition variable necessarily have to be within the 'mutex.acquire()' and 'mutex.release()' block?
Any calls to change the condition variables do need to be within a synchronized region - this can be through the built in synchronized
keyword or one of the synchronizer classes provided by the java.util.concurrent
package such as Lock. If you did not synchronize the condition variables there are two possible negative outcomes:
A missed signal - this is where one thread checks a condition and finds it does not hold, but before it blocks another thread comes in, performs some action to cause the condition to become true, and then signals all threads waiting on the condition. Unfortunately the first thread has already checked the condition and will block anyway even though it could actually proceed.
The second issue is the usual problem where you can have multiple threads attempting to modify the shared state simultaneously. In the case of your example multiple threads may call put()
simultaneously, all of them then check the condition and see that the array is not full and attempt to insert into it, thereby overwriting elements in the array.
Q2) Timed waits can be useful for debugging purposes as they allow you to log information in the event the thread is not woken up via a signal.
Using sleep()
in place of a timed wait is NOT a good idea, because as mentioned above you need to call the await()
method within a synchronized region, and sleep()
does not release any held locks, while await()
does. This means that any sleeping thread will still hold the lock(s) they have acquired, causing other threads to block unnecessarily.
Q4) Technically, no you don't need to call signal()
if you're using a timed wait, however, doing so means that all waits will not return until the timeout has elapsed, which is inefficient to say the least.
Q1: A Condition object is associated (and acquired from) a Lock (aka mutext) object. The javadoc for the class is fairly clear as to its usage and application. To wait on the condition you need to have acquired the lock, and it is good coding practice to do so in a try/finally block (as you have). As soon as the thread that has acquired the lock waits on a condition for that lock, the lock is relinquished (atomically).
Q2: Using timed wait is necessary to insure liveness of your program in case where the condition you are waiting for never occurs. Its definitely a more sophisticated form, and it is entirely useless if you do not check for the fact that you have timed out and take action to handle the time out condition.
Using sleep is an acceptable form of waiting for something to occur, but if you are already using a Lock ("mutex") and have a condition variable for that lock, it make NO sense not to use the time wait method of the condition:
For example, in your code, you are simply waiting for a given period but you do NOT check to see if condition occurred or if you timed out. (That's a bug.) What you should be doing is checking to see if your timed call returned true or false. (If it returns false, then it timed out & the condition has NOT occured (yet)).
public void myThreadA(){
mutexA.acquire();
try{
while(runningA){ //runningA is a boolean variable
if(conditionA.await (sleepATimeoutNanos))
commonActivity();
else {
// timeout! anything sensible to do in that case? Put it here ...
}
}
}
finally{
mutexA.release();
}
}
Q3: [edited] The code fragments require a more detailed context to be comprehensible. For example, its not entirely clear if the conditions in the threads are all the same (but am assuming that they are).
If all you are trying to do is insure commonActivity() is executed only by one thread at a time, AND, certain sections of the commonActivity() do NOT require contention control, AND, you do require the facility to time out on your waits, then, you can simply use a Semaphore. Note that sempahore has its own set of methods for timed waits.
If ALL of the commonActivity() is critical, AND, you really don't mind waiting (without timeouts) simply make commonActivity() a synchronized method.
[final edit:)] To be more formal about it, conditions are typically used in scenarios where you have two or more thread co-operating on a task and you require hand offs between the threads.
For example, you have a server that is processing asynchronous responses to user requests and the user is waiting for fulfillment of a Future object. A condition is perfect in this case. The future implementation is waiting for the condition and the server signals its completion.
In the old days, we would use wait() and notify(), but that was not a very robust (or trivially safe) mechanism. The Lock and Condition objects were designed precisely to address these shortcomings.
(A good online resource as a starting point)
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