define a float variable a, convert a to float & and int &, what does this mean? After the converting , a is a reference of itself? And why the two result is different?
#include <iostream>
using namespace std;
int
main(void)
{
float a = 1.0;
cout << (float &)a <<endl;
cout << (int &)a << endl;
return 0;
}
thinkpad ~ # ./a.out
1
1065353216
cout << (float &)a <<endl;
cout << (int &)a << endl;
The first one treats the bits in a like it's a float. The second one treats the bits in a like it's an int. The bits for float 1.0 just happen to be the bits for integer 1065353216.
It's basically the equivalent of:
float a = 1.0;
int* b = (int*) &a;
cout << a << endl;
cout << *b << endl;
(int &) a
casts a to a reference to an integer. In other words, an integer reference to a. (Which, as I said, treats the contents of a as an integer.)
Edit: I'm looking around now to see if this is valid. I suspect that it's not. It's depends on the type being less than or equal to the actual size.
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