On a couple of polyfill examples in MDN for some Array prototype functions, there are the following two lines (e.g.: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/find):
var list = Object(this);
var length = list.length >>> 0;
I presume the first example is autoboxing(?). But what is its purpose either way if this
is always going to be an array anyway?
And line 2, how does this differ to:
var length = list.length || 0;
Thanks!
A Java object is a member (also called an instance) of a Java class. Each object has an identity, a behavior and a state. The state of an object is stored in fields (variables), while methods (functions) display the object's behavior. Objects are created at runtime from templates, which are also known as classes.
Objects are designed to share behaviors and they can take on more than one form. The program will determine which meaning or usage is necessary for each execution of that object from a parent class, reducing the need to duplicate code. A child class is then created, which extends the functionality of the parent class.
Python object() Function The object() function returns an empty object. You cannot add new properties or methods to this object. This object is the base for all classes, it holds the built-in properties and methods which are default for all classes.
an object is an element (or instance) of a class; objects have the behaviors of their class. The object is the actual component of programs, while the class specifies how instances are created and how they behave.
This makes it possible to call the function (using call
or apply
) in strict mode on something which isn't an array while following the specification.
If it's an instance of Array
, or an array-like object, it changes nothing.
But here, as this line ensuring list
is an object follows a check that this
is neither null
or undefined
, and as other values wouldn't make the following accesses fail (apart very special cases that Object(this)
wouldn't solve, like failing accessors), I'm not sure there's really a point. Maybe it was set before the check, or maybe it's here just in case of special native objects. Another possibility is that it (too?) strictly follows the specification step by step and wants to apply toObject.
list.length >>> 0
is better than || 0
in the fact it rounds to the nearest lower positive integer (in a 32 bits range). I'm not sure why >>
wasn't used here, as it doesn't seem to be better to iterate until 4294967295 rather than to -1 (i.e. don't lose time).
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