I understand that the C specification does not give any specification about the specific implementation of rand()
. What different algorithms are commonly used on different major platforms? How do they differ?
The rand subroutine generates a pseudo-random number using a multiplicative congruential algorithm. The random-number generator has a period of 2**32, and it returns successive pseudo-random numbers in the range from 0 through (2**15) -1.
C library function - rand() The C library function int rand(void) returns a pseudo-random number in the range of 0 to RAND_MAX. RAND_MAX is a constant whose default value may vary between implementations but it is granted to be at least 32767.
The rand function, declared in stdlib. h, returns a random integer in the range 0 to RAND_MAX (inclusive) every time you call it. On machines using the GNU C library RAND_MAX is equal to INT_MAX or 231-1, but it may be as small as 32767.
The function rand() is used to generate the pseudo random number. It returns an integer value and its range is from 0 to rand_max i.e 32767.
I once wrote a report on CRNGs for a course in Discrete Mathematics. For it, I disassembled rand() in msvcrt.dll:
msvcrt.dll:77C271D8 mov ecx, [eax+14h] msvcrt.dll:77C271DB imul ecx, 343FDh msvcrt.dll:77C271E1 add ecx, 269EC3h msvcrt.dll:77C271E7 mov [eax+14h], ecx msvcrt.dll:77C271EA mov eax, ecx msvcrt.dll:77C271EC shr eax, 10h msvcrt.dll:77C271EF and eax, 7FFFh
So it's a LCG something like (untested)...
int ms_rand(int& seed) { seed = seed*0x343fd+0x269EC3; // a=214013, b=2531011 return (seed >> 0x10) & 0x7FFF; }
See this article: http://en.wikipedia.org/wiki/List_of_random_number_generators
This is the source code of glibc's rand()
:
/* Reentrant random function from POSIX.1c. Copyright (C) 1996, 1999, 2009 Free Software Foundation, Inc. This file is part of the GNU C Library. Contributed by Ulrich Drepper <[email protected]>, 1996. The GNU C Library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. The GNU C Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with the GNU C Library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. */ #include <stdlib.h> /* This algorithm is mentioned in the ISO C standard, here extended for 32 bits. */ int rand_r (unsigned int *seed) { unsigned int next = *seed; int result; next *= 1103515245; next += 12345; result = (unsigned int) (next / 65536) % 2048; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; next *= 1103515245; next += 12345; result <<= 10; result ^= (unsigned int) (next / 65536) % 1024; *seed = next; return result; }
Source: https://sourceware.org/git/?p=glibc.git;a=blob_plain;f=stdlib/rand_r.c;hb=HEAD
As you can see, it's simply multiply with an addition and a shift. The values are carefully chosen to make sure that you get no repeat of the output for RAND_MAX iterations.
Note that this is an old implementation which has been replaced by a more complex algorithm: https://sourceware.org/git/?p=glibc.git;a=blob_plain;f=stdlib/random_r.c;hb=HEAD
If the link if broken, Google for "glibc rand_r"
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With