There are these two ways of running PHP-FPM. I know that nothing is bullet-proof in tech, but what are the pros and cons from both methods?
Unix domain sockets are often twice as fast as a TCP socket when both peers are on the same host. The Unix domain protocols are not an actual protocol suite, but a way of performing client/server communication on a single host using the same API that is used for clients and servers on different hosts.
By default, this configuration starts a PHP-FPM server listening on port 9000 that binds to 127.0. 0.1 (localhost). If your intention is to run PHP-FPM on a separate server, then you will need to amend the following values in your PHP-FPM domain configuration file.
A Unix domain socket aka UDS or IPC socket (inter-process communication socket) is a data communications endpoint for exchanging data between processes executing on the same host operating system.
PHP-FPM (FastCGI Process Manager) is an alternative to FastCGI implementation of PHP with some additional features useful for sites with high traffic. It is the preferred method of processing PHP pages with NGINX and is faster than traditional CGI based methods such as SUPHP or mod_php for running a PHP script.
The difference is mainly the added overhead of using the full network stack to "pack" and "unpack" every piece of data. Mind you that the overhead is negligible for most deployments
Using a socket (e.g. listen = '/tmp/php-fpm.sock') makes sense when both the front-end (e.g. Nginx) and php-fpm are in the same box and
Using a TCP connection (e.g. listen = 127.0.0.1:9000) makes sense if you want to de-couple the front and the back-end, for example, if you decide to scale up your environment by having a single Nginx receiving connections and passing the work via the network to a cluster of php-fpm boxes
Every environment is different, so as always, the only true option is to start with the one setup that seems right, load-test, and keep measuring the performance so you can try different options as your load requirements evolve (normally, you go with the one that is cheaper to implement or easier to maintain, since both are solid, battle-tested approaches)
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