How can I get this error from with in the DownloadStringCompleted Event? Doesn't that mean, it's finished? Is there another event I can fire this from?
I get this error extremely rarely, but once in a while it will happen on my WP7 phone. I have a web client that I fire over and over, and I fire it again from the completed event. Is this happening because there is still some stale connection open? Is there a way to prevent this 100%?
I have checked to see if there is a chance for the thread to walk over itself, but it is only fired from within the completed event.
How can I be sure, when the complete event is fired, the client is no longer isBusy? One suggestion was to add a while with a thread sleep while the client is busy.
Some pseudo code.
var client = new WebClient("URL 1");
client.CompletedEvent += CompletedEvent;
client.downloadasync();
void CompletedEvent(){
Dosomestuff;
client.downloadasync(); //This is where we break.
}
The WebClient only supports a single operations, it cannot download multiple files. You haven't shown your code, but my guess is that you are somehow firing a new request before the old is completed. My bet is that WebClient.IsBusy
is true when you attempt to perform another fetch.
See the following thread:
wb.DownloadFileAsync throw "WebClient does not support concurrent I/O operations." exception
The only answer is to create a new webclient within the scope of the Completed Event. You can't set it to new since webclient is readonly. Creating a new client is the only solution. This allows the old client to complete in the background. This does have slight memory implications since you are creating a new instance instead of reusing an old. But the garbage collector should keep it clean if your scope is setup right.
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With