I am new to developing in android. In my android app I'm using HashMap
, but I'm getting a warning:
**"Use new SparseArray<String>(...) instead for better performance"**
What does this mean, and how can I use SparseArray<String>
instead?
SparseArray maps integers to Objects and, unlike a normal array of Objects, its indices can contain gaps. SparseArray is intended to be more memory-efficient than a HashMap , because it avoids auto-boxing keys and its data structure doesn't rely on an extra entry object for each mapping.
ArrayMap is a generic key -> value mapping data structure that is designed to be more memory efficient than a traditional HashMap. ArrayMap keeps its mappings in an array data structure — an integer array of hash codes for each item, and an Object array of the key -> value pairs.
A HashMap is a structure allowing one to store (key,value) items. A hash function pairs each key to an array index where the value will be stored.
The HashMap class of the Java collections framework provides the functionality of the hash table data structure. It stores elements in key/value pairs. Here, keys are unique identifiers used to associate each value on a map. The HashMap class implements the Map interface.
Use new
SparseArray<String>(...)
instead for better performance
You are getting this warning because of reason described here.
SparseArrays map integers to Objects. Unlike a normal array of Objects, there can be gaps in the indices. It is intended to be more efficient than using a HashMap to map Integers to Objects.
Now
how i use SparseArray ?
You can do it by below ways:
HashMap
way:
Map<Integer, Bitmap> _bitmapCache = new HashMap<Integer, Bitmap>(); private void fillBitmapCache() { _bitmapCache.put(R.drawable.icon, BitmapFactory.decodeResource(getResources(), R.drawable.icon)); _bitmapCache.put(R.drawable.abstrakt, BitmapFactory.decodeResource(getResources(), R.drawable.abstrakt)); _bitmapCache.put(R.drawable.wallpaper, BitmapFactory.decodeResource(getResources(), R.drawable.wallpaper)); _bitmapCache.put(R.drawable.scissors, BitmapFactory.decodeResource(getResources(), } Bitmap bm = _bitmapCache.get(R.drawable.icon);
SparseArray
way:
SparseArray<Bitmap> _bitmapCache = new SparseArray<Bitmap>(); private void fillBitmapCache() { _bitmapCache.put(R.drawable.icon, BitmapFactory.decodeResource(getResources(), R.drawable.icon)); _bitmapCache.put(R.drawable.abstrakt, BitmapFactory.decodeResource(getResources(), R.drawable.abstrakt)); _bitmapCache.put(R.drawable.wallpaper, BitmapFactory.decodeResource(getResources(), R.drawable.wallpaper)); _bitmapCache.put(R.drawable.scissors, BitmapFactory.decodeResource(getResources(), } Bitmap bm = _bitmapCache.get(R.drawable.icon);
Hope it Will Help.
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