Android 2.3.3
I am new to Vuforia and Augmented Reality in particular. So, please excuse me if this is very basic question.
I was able to download and run the sample application from Vuforia on Text Recognition and Image Recognition. Now I set out to create a sample application(Image Targeting) of my own.
Here is what I did ::: Following the steps given in Vuforia
Downloaded the SDK from Vuforia.
Created a Database using Target Manager in the developer console of Vuforia.
Adding a Target - I uploaded an image into the database that i just created. It's an image of letter A.
Updating Targets - skipped this step
Downloading Targets - Selected the image and clicked "Download selected targets" and got a zip file in my system. I extracted it and now i see two files, one is a .dat and another is a .xml file.
Now I have no clue of what to do, from here...
Here is what I wanted to do.. When I scan the Image A with my application, it should show, you have scanned A. That's it - As simple as that.
Can someone tell me what I need to do from here..
I tried searching for tutorials on Android part of vuforia, but I really didn't get any help from web. Please guide me incase you have some links with you.
Thanks in advance!!
Thanks for your quick response Sushil
Edit 1 ::: Okie, I see them in the Assets folder. I will add them in the Assets folder too. Now, can I change the files in the sample application, with my files(that I downloaded) and change the references, to make the sample application work for my files? Is it that simple?
Vuforia works on iOS and Android, even older iPhone models that don't support ARKit. When the hardware it's running on supports it, Vuforia uses ARKit or ARCore; otherwise, it uses its platform.
To activate Vuforia, navigate to the Project Settings in Unity3D, select Player and choose the mobile device for which you are creating the application. Under XR Settings, choose Vuforia from the Virtual Reality SDKs list and mark the Vuforia Augmented Reality Supported checkbox.
You need to keep those two target image files (.dat and .xml in the assets folder) and then use them in the code.
Check the sample application. You will see .xml and .dat files inside the assets
folder
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