My application record sound from phone microphone. I am using android standard classes (android.media.AudioRecord
) to do that. Application have 2 buttons "Start" and "Stop" when I press start button application start record and when I press stop application stops recording and give me back buffer, with voice data in .wav format. All work fine.
I want to change my application in this way, when application start work it begin to analyze sound coming from microphone, if user keep silent application continue to analyze income sound from microphone, if user start to talk application begin to Record sound coming from microphone and then user finish talking application stops recording and give me back same buffer, with voice data in .wav format.
The Voice Access app for Android lets you control your device with spoken commands. Use your voice to open apps, navigate, and edit text hands-free.
You can use voice recognition to control a smart home, instruct a smart speaker, and command phones and tablets. In addition, you can set reminders and interact hands-free with personal technologies. The most significant use is for the entry of text without using an on-screen or physical keyboard.
The speech recognition software breaks the speech down into bits it can interpret, converts it into a digital format, and analyzes the pieces of content. It then makes determinations based on previous data and common speech patterns, making hypotheses about what the user is saying.
Just add this code to your application and you will detect when user start to speak and when he stops.
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
// Get the minimum buffer size required for the successful creation of an AudioRecord object.
int bufferSizeInBytes = AudioRecord.getMinBufferSize( RECORDER_SAMPLERATE,
RECORDER_CHANNELS,
RECORDER_AUDIO_ENCODING
);
// Initialize Audio Recorder.
AudioRecord audioRecorder = new AudioRecord( MediaRecorder.AudioSource.MIC,
RECORDER_SAMPLERATE,
RECORDER_CHANNELS,
RECORDER_AUDIO_ENCODING,
bufferSizeInBytes
);
// Start Recording.
audioRecorder.startRecording();
int numberOfReadBytes = 0;
byte audioBuffer[] = new byte[bufferSizeInBytes];
boolean recording = false;
float tempFloatBuffer[] = new float[3];
int tempIndex = 0;
int totalReadBytes = 0;
byte totalByteBuffer[] = new byte[60 * 44100 * 2];
// While data come from microphone.
while( true )
{
float totalAbsValue = 0.0f;
short sample = 0;
numberOfReadBytes = audioRecorder.read( audioBuffer, 0, bufferSizeInBytes );
// Analyze Sound.
for( int i=0; i<bufferSizeInBytes; i+=2 )
{
sample = (short)( (audioBuffer[i]) | audioBuffer[i + 1] << 8 );
totalAbsValue += Math.abs( sample ) / (numberOfReadBytes/2);
}
// Analyze temp buffer.
tempFloatBuffer[tempIndex%3] = totalAbsValue;
float temp = 0.0f;
for( int i=0; i<3; ++i )
temp += tempFloatBuffer[i];
if( (temp >=0 && temp <= 350) && recording == false )
{
Log.i("TAG", "1");
tempIndex++;
continue;
}
if( temp > 350 && recording == false )
{
Log.i("TAG", "2");
recording = true;
}
if( (temp >= 0 && temp <= 350) && recording == true )
{
Log.i("TAG", "Save audio to file.");
// Save audio to file.
String filepath = Environment.getExternalStorageDirectory().getPath();
File file = new File(filepath,"AudioRecorder");
if( !file.exists() )
file.mkdirs();
String fn = file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".wav";
long totalAudioLen = 0;
long totalDataLen = totalAudioLen + 36;
long longSampleRate = RECORDER_SAMPLERATE;
int channels = 1;
long byteRate = RECORDER_BPP * RECORDER_SAMPLERATE * channels/8;
totalAudioLen = totalReadBytes;
totalDataLen = totalAudioLen + 36;
byte finalBuffer[] = new byte[totalReadBytes + 44];
finalBuffer[0] = 'R'; // RIFF/WAVE header
finalBuffer[1] = 'I';
finalBuffer[2] = 'F';
finalBuffer[3] = 'F';
finalBuffer[4] = (byte) (totalDataLen & 0xff);
finalBuffer[5] = (byte) ((totalDataLen >> 8) & 0xff);
finalBuffer[6] = (byte) ((totalDataLen >> 16) & 0xff);
finalBuffer[7] = (byte) ((totalDataLen >> 24) & 0xff);
finalBuffer[8] = 'W';
finalBuffer[9] = 'A';
finalBuffer[10] = 'V';
finalBuffer[11] = 'E';
finalBuffer[12] = 'f'; // 'fmt ' chunk
finalBuffer[13] = 'm';
finalBuffer[14] = 't';
finalBuffer[15] = ' ';
finalBuffer[16] = 16; // 4 bytes: size of 'fmt ' chunk
finalBuffer[17] = 0;
finalBuffer[18] = 0;
finalBuffer[19] = 0;
finalBuffer[20] = 1; // format = 1
finalBuffer[21] = 0;
finalBuffer[22] = (byte) channels;
finalBuffer[23] = 0;
finalBuffer[24] = (byte) (longSampleRate & 0xff);
finalBuffer[25] = (byte) ((longSampleRate >> 8) & 0xff);
finalBuffer[26] = (byte) ((longSampleRate >> 16) & 0xff);
finalBuffer[27] = (byte) ((longSampleRate >> 24) & 0xff);
finalBuffer[28] = (byte) (byteRate & 0xff);
finalBuffer[29] = (byte) ((byteRate >> 8) & 0xff);
finalBuffer[30] = (byte) ((byteRate >> 16) & 0xff);
finalBuffer[31] = (byte) ((byteRate >> 24) & 0xff);
finalBuffer[32] = (byte) (2 * 16 / 8); // block align
finalBuffer[33] = 0;
finalBuffer[34] = RECORDER_BPP; // bits per sample
finalBuffer[35] = 0;
finalBuffer[36] = 'd';
finalBuffer[37] = 'a';
finalBuffer[38] = 't';
finalBuffer[39] = 'a';
finalBuffer[40] = (byte) (totalAudioLen & 0xff);
finalBuffer[41] = (byte) ((totalAudioLen >> 8) & 0xff);
finalBuffer[42] = (byte) ((totalAudioLen >> 16) & 0xff);
finalBuffer[43] = (byte) ((totalAudioLen >> 24) & 0xff);
for( int i=0; i<totalReadBytes; ++i )
finalBuffer[44+i] = totalByteBuffer[i];
FileOutputStream out;
try {
out = new FileOutputStream(fn);
try {
out.write(finalBuffer);
out.close();
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
} catch (FileNotFoundException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
//*/
tempIndex++;
break;
}
// -> Recording sound here.
Log.i( "TAG", "Recording Sound." );
for( int i=0; i<numberOfReadBytes; i++ )
totalByteBuffer[totalReadBytes + i] = audioBuffer[i];
totalReadBytes += numberOfReadBytes;
//*/
tempIndex++;
}
}
Check this link.
it is better to used private static final int RECORDER_SAMPLERAT=8000; it works for me.I think it will help for you
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