I'm developing an app on MacOS X with Xcode5.1
and there's an action I want to trigger everytime the user opens or shows a NSWindowController all I found was
but nothing like in iOS: my methods...
because even if I close an NSWindowController with
[NSWindowController close];
if I open it again, it doesn't trigger my actions from windowDidLoad, windowDidAppear or awakeFromNib
and now I need something like them, what's the equivalent, it must be something
thanks in advance for the support
1. 'viewDidAppear' will get called when the view is fully loaded (i.e after 'viewWillAppear'). It will not get called when you add/remove a sub view!! – Nina. Jul 18, 2012 at 4:52.
The difference between viewDidAppear and viewDidLoad is that viewDidAppear is called every time you land on the screen while viewDidLoad is only called once which is when the app loads.
Notifies the view controller that its view was added to a view hierarchy. iOS 2.0+ iPadOS 2.0+ Mac Catalyst 13.0+ tvOS 9.0+
Show activity on this post. Difference between "will" and "did"... As the name suggests the viewWillAppear is called before the view is about to appear and viewDidAppear is called when view did appear.
Yes, there's no such convenient methods in NSWindowController. Let me explain why.
There is a difference between iOS view controller and OS X window controller: in iOS, view controller can appear fullscreen or completely hide from screen. That's all. The window in OS X has many more degrees of freedom: it can be shown, hidden, resized, minimized/restored, overlayed by other apps' windows, go fullscreen, go to another screen (in multimonitor configuration), etc. For tracking all this activity, NSWindow has a delegate (which is automatically mapped on corresponding NSWindowController in xib). Take a look at NSWindowDelegate docs. So there's no direct behavioral mapping between iOS "appear" and OS X bunch of actions. But we can try to use the nearest possible events.
For your case (do something at window become visible), I can offer 2 different methods.
First, override the showWindow
action in your NSWindowController subclass:
- (IBAction)showWindow:(id)sender
{
[super showWindow:sender];
// your code here
}
This way, your code will be called every time window is created/shown on screen.
Or second, use the delegate method:
- (void)windowDidChangeOcclusionState:(NSNotification *)notification
{
// notification.object is the window that changed its state.
// It's safe to use self.window instead if you don't assign one delegate to many windows
NSWindow *window = notification.object;
// check occlusion binary flag
if (window.occlusionState & NSWindowOcclusionStateVisible)
{
// your code here
}
}
This way, your code will be called every time when window (or it's part) will become visible. For example, this event can occur if user minimized the other window that was over your window (or moved it somewhere). It is usual when you want to suspend animation/timers/etc in invisible window to save some cpu :)
It's also very useful method if you need to do something on window disappear (for example, windows with enabled hidesOnDeactivate
flag is not closed and does not call corresponding delegate methods; they just removed from screen without closing). This method allow us to track those situations:
- (void)windowDidChangeOcclusionState:(NSNotification *)notification
{
if (self.window.occlusionState & NSWindowOcclusionStateVisible)
{
// Appear code here
}
else
{
// Disappear code here
}
}
If you love us? You can donate to us via Paypal or buy me a coffee so we can maintain and grow! Thank you!
Donate Us With